Ludum Dare Simulator - Click your way to the top of Ludum Dare leaderboard!

by nufflee
Overall★★★★★★★★★★2.14
Fun★★★★★★★★★★1.86
Innovation★★★★★★★★★★2.59
Theme★★★★★★★★★★3.04
Graphics★★★★★★★★★★1.64
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★2.60
Mood★★★★★★★★★★1.95
Ludum Dare Simulator is a small, very unbalanced clicker game made for Ludum Dare 39 in ~35 hours.

About the game

Ludum Dare Simulator is a clicker game in which you have to work on your Ludum Dare entry while trying to keep on track with generating power and buying upgrades. At the start everything needs to be done manually but after doing some upgrades, most of the stuff can be automated!

How to play?

To get going you need to rapidly click onto the ui mock-up in the middle, as you click on it the green progress bar will fill and show you that you're making progress. To speed up the process you can buy upgrades by clicking onto the shopping cart icon on the right. Once you're there, use LDC (Ludum Dare Coin) to buy upgrades and new equpment/software. When green progress bar fills up, your game is done and you're going to be presented with scores.

Controls

Mouse - Clicky click

Escape - Close Shop window

Fun Fact

The power in hotel I'm staying at actually went out in process of making this game, such an irony huh?
Genres: simulation
Tools: Unity

Comments14

egordorichev
egordorichev1 Aug 2017, 12:15
Wow, @Nuffle! I'm amazed, that you've finished a game! Contracts! Really good idea, btw.
-FL-5 Aug 2017, 23:30
The game crashes at the end.
abductedPlatypus
abductedPlatypus17 Aug 2017, 21:11
A really hard clicker. Luckily you can die reasonably fast, which makes this one really interesting.
pickens-inc
pickens-inc21 Aug 2017, 15:10
The ability to fail is very unique. Unfortunately, in my opinion, it lacks the satisfying qualities that make a clicker actually fun. That's usually a big giant number that is generated and is clearly and visibly increasing. A clear goal is in order and a bit more feedback than the bars would have been good. Good attempt, though!
JoshBurleson
JoshBurleson21 Aug 2017, 15:12
The Unite Upgrade thing actually made me lol. The grey skin feels like it burns my retinas more than the solar eclipse will.
Belga54
Belga5421 Aug 2017, 15:21
The game was nice. It was a good clicker gamer and it was so fun. There is no sounds, why you are letting us to rate you on audio ? Solid game.
ristoretto
ristoretto21 Aug 2017, 15:25
Cool game :)

It was a little to hard, I completed it but started to use a double click button on my mouse about half way thought, which made it a lot easier.

I like the complex when I want to complete the game but it feels to slow so I start to want a better hardware and focus on generating money instead to make things more efficient. But I guess its really just better to work more on the game in the first place, feels a lot like real life :D (Did the upgrades do anything at all?)
Spotline
Spotline21 Aug 2017, 15:41
Too bad you didn't have time to balance it a bit more, as the setting is very cool and technically it works fine :)
Somnium
Somnium21 Aug 2017, 17:23
Interesting concept, especially the balancing between incrementing progress and staying powered. I did not notice much of an effect of buying the upgrades, but maybe I just didn't upgrade them far enough? In any case, combining a clicker with a timer was an interesting idea.

>Money and power!

>Balanced with development!

>Must finish the game!
LeReveur
LeReveur21 Aug 2017, 17:29
It needs balancing (pfew, that's hard, my finger hurts :P), but this take of the clicker principle is original. Did the power upgrade really works ? I felt it like it's fastening the power loss instead of reducing it…
sparewizard
sparewizard21 Aug 2017, 18:23
Not bad. I'm not normally a fan of the genre, but this was an interesting take with a finite end, though I think the upgrades should have a greater impact on the game.

Whenever I completed the game on the web, I got a big scary javascript notification, and the restart button didn't work:

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:

uncaught exception: abort(90) at jsStackTrace (WEB.asm.framework.unityweb:2:27460)

stackTrace (WEB.asm.framework.unityweb:2:27631)

abort (WEB.asm.framework.unityweb:4:33150)

Pnn (blob:24:1)

Ufh (blob:7:1)

...
hhsaez
hhsaez21 Aug 2017, 18:43
Nice game. I'm not a fan of clicker games, but I did enjoyed yours for a time.

Power consumption doesn't seem to improve much after upgrading components. Even upgrading the Survivalist Kit didn't feel like much. I agree with the rest of the comments in that you need more balancing.

Good work!
DeathStorm21 Aug 2017, 18:50
Nice Game.

Clicker Games are pretty addictive

nice job mate
🎤 Nuffleeauthor21 Aug 2017, 20:08
Thank you everyone for the feedback! I can't believe we got so many votes in 7-8 hours! It's amazing! I'll most probably continue working on the games so all of your issues and concerns are going to get fixed SOOOOON (TM)

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