Magic Chase

Magic Chase

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overall: 2.20
fun: 2.20
innovation: 2.40
theme: 2.80
graphics: 2.40
humor: 1.80
mood: 2.60
Be the Hero who will save your Kingdom by bringing back again the Power of Magic.

Obviously, it's really buggy. I would love to work a bit more on it, but I'm already late to work today - the last day of the Jam. It's very unstable and there are some glitches. But I'm already happy I managed to put some procedural generation together. :)

There are some known bugs, sadly I won't be able to fix them before the deadline. One that can be very frustrating is that the AI always chase you on the y axis, so if you're out of mana you won't be able to get pass the Will O Wisps, and also they won't be able to attack you as you continue moving - generating a stalemate state one can end only by quitting the match.

Hopefully, I'll be able to make it a bit better next weekend. But it will be off-jam.

I did it all: Coding, Art, and Game Design.
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