Magic Chase

Overall★★★★★★★★★★2.20
Fun★★★★★★★★★★2.20
Innovation★★★★★★★★★★2.40
Theme★★★★★★★★★★2.80
Graphics★★★★★★★★★★2.40
Humor★★★★★★★★★★1.80
Mood★★★★★★★★★★2.60
Be the Hero who will save your Kingdom by bringing back again the Power of Magic.

Obviously, it's really buggy. I would love to work a bit more on it, but I'm already late to work today - the last day of the Jam. It's very unstable and there are some glitches. But I'm already happy I managed to put some procedural generation together. :)

There are some known bugs, sadly I won't be able to fix them before the deadline. One that can be very frustrating is that the AI always chase you on the y axis, so if you're out of mana you won't be able to get pass the Will O Wisps, and also they won't be able to attack you as you continue moving - generating a stalemate state one can end only by quitting the match.

Hopefully, I'll be able to make it a bit better next weekend. But it will be off-jam.

I did it all: Coding, Art, and Game Design.

Comments2

kalyrical1 Aug 2017, 20:56
You're allowed to make bug fixes after the jam ends! It's in the rules :) But liked how old school cool this game felt nonetheless!
HuvaaKoodia
HuvaaKoodia8 Aug 2017, 12:22
I like the idea and the world building you got going on in there, even if it is rather generic fantasy cruft (I have a soft spot for that kind of stuff!)

Could not defeat a single Will-o-Wisp and they spawn in huge hordes.

Crystals are also found in big groups. I got more than 25 one time and then started searching for the portal. It was surrounded by Will-o-Wisps...

This could be a solid *turn-based-light-roleplaying-experience* with some more mechanics (magic man should be able to wield magic, man!) and a more fair battle system.

Other games by @lenon-kramer

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