Welcome hero, this is the first manned mission to Mars. To get there you will need to avoid all obstacles and pickup some powerups along the way. You can use your defensive shield when you find yourself in nasty situations. Energy is a crucial resource so use it wisely.
Use the arrow keys to move and space generate a shield.
Good job! gameplay was smooth, graphics are nice and simple, and the atmospheric music rounds it all up. As a note, asteroids are barely visible at the dark edges of space, et least in my screen :)
Countless UFOs were not on my mind when I signed up for a trip to Mars. Well, maybe that is the reason they call it a one-way journey.
The audio-visuals are fine and the controls solid, except for the shield which is implemented in a rather curious way. If you repeatedly tap space nothing happens, but you end up losing shield energy anyways.
The theme doesn't really show up. Sure, you have energy to use, but it does not run out on its own. If you are really good at dodging, there's no power running out at all. Just a little observation.
An ok, dodge'em up in all. You could have done a bit more I reckon, taken the size of your team.
Thank you for the feedback. Yes we definitively could have done more (and and lots of ideas). In the end, the lack of experience and the fact that it was the first time we all worked together made this a bit more difficult.
The running out of energy part, you loose energy every second, but maybe we should have made it more drastic.
Very nice game, I never made it to Mars but I had fun! I feel that the energy-management part wasn't present enough, I worried more about my health, it would be more fun if it were a bit more stressful I think. I loved the art and the general feeling though, great job!
I didn't make it to mars today... but great choice of music.
Likes: - the overall graphics are quite nice - decent sound supports the gameplay well - music choice is excellent (even if not rateable) - I like the hexagonal particles, this is a trick I'll remember for my own games
Challenges: - colliders of spaceship a bit large - not enough feedback or "juiciness" on the movement, it's such a pretty rocket, yet it moves more like a rock...
Overall: - beautiful entry, and I'm honoured to lift it over the 20 reviews mark :)
Comments12
The audio-visuals are fine and the controls solid, except for the shield which is implemented in a rather curious way. If you repeatedly tap space nothing happens, but you end up losing shield energy anyways.
The theme doesn't really show up. Sure, you have energy to use, but it does not run out on its own. If you are really good at dodging, there's no power running out at all. Just a little observation.
An ok, dodge'em up in all. You could have done a bit more I reckon, taken the size of your team.
Thank you for the feedback. Yes we definitively could have done more (and and lots of ideas). In the end, the lack of experience and the fact that it was the first time we all worked together made this a bit more difficult.
The running out of energy part, you loose energy every second, but maybe we should have made it more drastic.
We hope make a better one in the next ldjam.
Nothing else to say, well done.
Likes:
- the overall graphics are quite nice
- decent sound supports the gameplay well
- music choice is excellent (even if not rateable)
- I like the hexagonal particles, this is a trick I'll remember for my own games
Challenges:
- colliders of spaceship a bit large
- not enough feedback or "juiciness" on the movement, it's such a pretty rocket, yet it moves more like a rock...
Overall:
- beautiful entry, and I'm honoured to lift it over the 20 reviews mark :)