
Ludum Dare #39compo
Mega Awesome Super Cool Battery Game

This is my first game that ever made it to "Release". I think I worked on it for about 12-14 hours tops 9 of which during the second day. I was messing around with IRL stuff during day 1 of the Compo, shame on me xD
It's a pretty poor quality I'd say, but the tempo I had to keep is not my style (basicly rushing, because there is no time), so I skipped a lot of polish, even though I had more time to work. I just got extremely tired.
First time making sprites and I definetely could have done a lot better.
First time making music and I definetely could and SHOULD have done it a lot better, but at that point my brain was hurting :D
Definetely skipped tons polish and even though I'm very disappointed with what I "Released" (since i could have done it 10 times better), I'm still very proud of my first game! Vote however you want. Tell me how bad or good(ye, sure) it is. I am interested to know which parts of the game did you like(if any at all), and also which parts did you hate. Thanks for reading and if you play - thanks for playing aswell! :D
It's kind of late, but I added an itch.io link to the game, where you can play it without having to worry about downloading any files. Hopefully it runs okay there.

Tools: Unity
Comments11

pyrosneak31 Jul 2017, 11:34
Fun little game! Good job!

maskinmask31 Jul 2017, 15:44
So hard for me.Always 0 score.

Fork031 Jul 2017, 17:05
@TheMonax actually in the beginning i was planning to have only 1 flip, but it was way too difficult or even impossible. Tested it with 5 and even 4 flips, but it felt like it's too much.
@maskinmask sorry to hear that :/ maybe you were unlucky with the spawns of the floors, walls and batteries.
@maskinmask sorry to hear that :/ maybe you were unlucky with the spawns of the floors, walls and batteries.

Zelos31 Jul 2017, 19:40
I like the game, but I found it to be really hard and I suck at this genre. I've played it for 5 minutes or so before giving up - didn't get very far, but I can comment on what I've seen.
- The graphics are good. It's obvious what everything's supposed to be. and I've got no complaints here.
- Music is a bit annoying. The loop is too short and it gets monotonous very quickly. The SFX seem to be a bit too loud.
- The gameplay is really cool. The gravity flip mechanic works very well and it feels good to get new energy from hard to reach places.
Two problems I've had:
1. It didn't seem very clear to me when I need to flip and when my ship is going to make it to the next platform.
2. For some reason I kept associating the gravity flips with the energy and thought that I could still flip, when in fact I couldn't. Maybe you should've made it so flipping costs energy. Or just change the UI so that the flips are shown as 3 big images on the bottom of the screen or next to the energy meter. That would make it a bit more intuitive.
I really like this one though. Good work.
- The graphics are good. It's obvious what everything's supposed to be. and I've got no complaints here.
- Music is a bit annoying. The loop is too short and it gets monotonous very quickly. The SFX seem to be a bit too loud.
- The gameplay is really cool. The gravity flip mechanic works very well and it feels good to get new energy from hard to reach places.
Two problems I've had:
1. It didn't seem very clear to me when I need to flip and when my ship is going to make it to the next platform.
2. For some reason I kept associating the gravity flips with the energy and thought that I could still flip, when in fact I couldn't. Maybe you should've made it so flipping costs energy. Or just change the UI so that the flips are shown as 3 big images on the bottom of the screen or next to the energy meter. That would make it a bit more intuitive.
I really like this one though. Good work.

HuvaaKoodia3 Aug 2017, 07:30
... Uh oh, double post butter fingers ...

HuvaaKoodia3 Aug 2017, 07:30
Sure, it's not a masterpiece or anything, but you are beating yourself too hard over this. I can see past the crude outer shell and admire the beauty inside. You see this, most importantly, is fun!
Gravity flipping infused with infinite ~~running~~ flying is a novel enough concept (although I'm sure I've seen it before somewhere). Three flips seemed about right to me. You can pass most obstacles with two, but having one extra just in case ain't a bad thing.
The running out of power bit works great when you speed up, but less great once you start slowing down. It is an agonizing death, trying to reach the next battery and getting so close, *so close!*
Fine work all things considered, really.
Gravity flipping infused with infinite ~~running~~ flying is a novel enough concept (although I'm sure I've seen it before somewhere). Three flips seemed about right to me. You can pass most obstacles with two, but having one extra just in case ain't a bad thing.
The running out of power bit works great when you speed up, but less great once you start slowing down. It is an agonizing death, trying to reach the next battery and getting so close, *so close!*
Fine work all things considered, really.

blinry12 Aug 2017, 22:35
This is, uh, super mega awesome! :P According to the title! I found it quite hard to master. Drifting off into space was a little frustrating. The music loop could have been longer! I liked the short built-in tutorial text! :)

Imphenzia17 Aug 2017, 08:58
Whey, I am super impressed by the simplicity of and fun level of this game. It was hard to get started and I kept scoring 0, 0, 0, then 0... then 560 after a miracle run =) A couple of things come to mind: It would have been nice to either be able to switch gravity with mouse button (since "restart game" requires mouse interaction) or alternatively if you could simply restart with "space" so you don't have to reach for the mouse over and over. I also think that getting some score straight away would increase the incentive for people that find it hard to play. Graphically and sound wise (especially music) could see improvements but I score this very high overall, innovation, theme and fun =) Great work and congratulations on your successful LD game release :)
Edit: I forgot to say that the name rocks too!
Edit: I forgot to say that the name rocks too!
Baby Dino Herd18 Aug 2017, 05:45
Difficult game but I really like the simple mechanic! I had a very difficult time before I realized I had 3 max flips before landing, but had fun after that. I like the detail of the green/red text hover colours too!
madsj20 Aug 2017, 08:18
The gameplay is interesting and engaging. I don't know what your highscore is, I imagine it's high. I got to 1980 and I think some kind of additional progression or an end fight would be a good addition, because it seems like when you start to get a grasp of the game, one can go on forever, even though it is not something you can sleep through. It is kind of interesting/funny in that regard, that the game gets "more difficult" as you gain life/battery, but the game does get quite difficult as well if you are too low on battery, aside from the fact that death is imminent


Limit gravity flip feel strange :/