Mind's Eye

co-authored: @waddell
In Mind's Eye you have to solve the puzzles by looking at them, and then execute the solution when the lights switch off.

Contains 4 puzzles. Unfortunately we ran out of time to implement the more difficult designs. Some of the graphics were also terribly rushed.

Controls are A/D or Left/Right arrows to move, space to jump. Backspace to retry the current level. Designed for 16:9 resolutions.

Programming and art: Daniel Waddell

Audio/sound design and Wwise integration: Aaron Ishibashi

Audio powered by Wwise.

Changelog:

1/8/17: Removed surface-variable footsteps audio because it was buggy, and made the character animation stop when he stops moving.

4/8/17: Fixed and re-added surface-variable footsteps, and fixed another sound effect not playing properly.

Links


* Windows: https://waddell.itch.io/minds-eye
Tags: #short
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