THE WHITE BULLET SPELL IS "OUT OF AMMO". IT HAS A MINOR SLOWING EFFECT, BUT YOU NEED TO PICK A REAL SPELL
Controls - WASD/Mouse
*Pick a spell on the side of the screen (when on a font of magic essence) to claim your mystic power.*
Can you survive the hoard? Goblins, Hobgoblins, and Hulks await! Cast powerful spells, but be warned: your mystic power will run out. Search the fields for the fonts of magic essence and gather power for new spells. How long can you survive?
*Note: you start out without power. The white bullets slow but do not damage enemies. You need to pick a real spell to fight the hoard.*
Hi! The concept looks nice, but when I shoot the bullets don't hit anything (they actually go straight through the enemies without damaging them). I think you should upload a fixed version if you get some time because it makes the game difficult to evaluate right now.
Neat little game! The art was nice, albeit a little rough around the edges. The sound design was also pretty well done. I enjoyed the combat, but I felt the player's ammo was a little too limited considering the massive amount of goblins that eventually accumulated on the screen. Nonetheless, you did a good job!
This is interesting! It took me way too long to realize that your basic power just slows enemies down, and that you select new powers on those blue squares. I can see real potential for a game like this. I really liked the blue trap power, when I finally got it. Felt good leading enemies into the trap. The game is a bit too hard for my tastes as is, but it's a good start!
@drachmor Thanks for the comments! And yeah, I was coming in under the wire and threw in ammo rebalancing at the last second. Not 100% happy with it either, but that's life and Ludum Dare, I guess :P
@incobalt Thanks, interesting is definitely what I was going for! I agree the icemines felt really good. Super happy with the spells, even if I'd have liked to add more, given the time :)
@supercrunchy, @alejandrodlsp I feel silly. You're probably both seeing the "fizzle" spell you start with, which just slows enemies. You need to pick a spell on the platforms to actually damage enemies.
Another information I was missing that's quite important to know is that if you hold the mouse button it continues to shoot! At my first try I was only clicking manually for every bullet to shoot, and at rate the slow down effect is almost unnoticeable (that's why I thought there was a problem with collisions).
Silly me for not being a bit more persistent :D
A few improvements would be the option to keep the very helpful slow-down spell and maybe be able to trigger it with a second mouse button/switch between them.
The spells are nicely varied and feel good to use. I liked them :) The mine laying spell is quite nice :D
This was an interesting game. It had a nice variety of different spells and enemies!
The enemies were a bit too fast. With some of the spells, you could fire at their maximum fire rate, and still not kill the enemies fast enough to avoid getting swarmed. Also, it was hard to survive on/near the platform for long enough for the spell cooldown to finish, for the same reason.
I liked the graphics and sounds as well. The "thump" when getting hit by the big monsters worked quite well, for instance.
>Beset by monsters, >I must find effective spells! >Muhaha! Ice Mines!
So yea, the bullets don't slow, stop or do anything to the enemies from what I can see and I wish the first ones were a tiny bit slower so that I could get my bearings before they get difficult. Not bad at all
I'm not sure I ever really figured out what to do. I didn't seem to be killing any monsters and clicking the special icons on the right never seemed to do anything. I like the idea of just fighting off a large horde but never seemed to be something I could do.
the game itself is not bad but you should indicate that to fire the weapons you have to hold the button becouse at first I only click and didn't work so I didn't know what to do and tell in the game about the white bullets too.
The concept looks nice, but when I shoot the bullets don't hit anything (they actually go straight through the enemies without damaging them).
I think you should upload a fixed version if you get some time because it makes the game difficult to evaluate right now.