I finished my game, third time in awhile (last time was LD33). So I wanted to learn how to use Monogame to make games, I guess know now. It was really nice to do!
Let's talk about the game.
It's night. You are a child afraid of the dark. Earing strange noises, you decide to get up and investigate. You roam around the house for a bit, without finding anything. Suddenly, your flashlight begin to lose power! You're panicking! The more you stay in the dark, the more They come.
How to play
Once in the game, you can use your WASD or ZQSD keys to move around. This is an arcade-styled game: as long as you're not dead, you win. The longer you stay alive, the more points you will get. You need to find batteries in the environment. But be careful: all the batteries are not safe, try to avoid the red ones!
I did not understand the game very well but it has a pretty pixel art and it is interesting the idea that eyes appear in the dark, even so it would be well that the points of energy were better indicated because i was walking randomly on the map
I liked the mood and the tension. I played on my keyboard so I don't know what it's like on a pad but gradual speed would be nice, I wanted to walk sometimes to avoid running into red batteries. Ah and I *think* batteries can spawn exactly where you stand, which is a pretty serious flaw, since you can instantly lose energy for no reason :/ Congrats on your game otherwise!
Neat concept. I loved the eyes in the dark, that really added a lot of character to your game. :-) I love the pixel graphics.
I got the impression that finding the battery was mainly a matter of luck. I couldn't figure out a strategy to find it. It seemed random.
The physics around room entrances are a little bit weird. If I run into the edge of a doorway, I'll get a bit disoriented because my position changes suddenly.
Really cool, good luck with this if you pursue it further! :-)
Hey I came over to see what game you had made :D Thank you for rating ours and giving some feedback!
I love your game, you are right it is quite similar to what we did, yours has great music and I love the graphic style of the pixel art but feel it lacks some contrast of the PC on the background, minor nit pick.
Mechanic wise I love how simple the controls are but some of the collision detection is iffy, i was getting stuck in some places especially doorways, or get nudged to a different place. I like that you included pick up batteries to extend your battery life, we should have incorporated something like that!
Overall a very fun and quirky game, the music is very thematic and atmospheric. Will play again!
The game scared me a lot more that I thought it would. That sfx when you pick up the red battery thing really made me jump. It is and interesting idea, and the flashlight thing is kind of similar to my entry. My ideas for improvement is that you could add some props to the house to make it feel more real, make the collecting less luck based, and add a fullscreen mode. Otherwise it is a nice entry especially since you are new to the engine you used.
The concept is as easy to catch that it is addictive. It really a fun game which, with some extra stuff to extend the concept, could be a nice mobile game. The ambiance is here but I would appreciate a wider window and better character animation. The minimalist pixel art style fits very well though.
Comments14
EDIT: Nevermind, found it. Nice game!
The concept is simple and catchy.
The sound effect when you're about to loose is a personal favorite ;)
Good Job!
Anyways, nice work :smile:
I got the impression that finding the battery was mainly a matter of luck. I couldn't figure out a strategy to find it. It seemed random.
The physics around room entrances are a little bit weird. If I run into the edge of a doorway, I'll get a bit disoriented because my position changes suddenly.
Really cool, good luck with this if you pursue it further! :-)
I love your game, you are right it is quite similar to what we did, yours has great music and I love the graphic style of the pixel art but feel it lacks some contrast of the PC on the background, minor nit pick.
Mechanic wise I love how simple the controls are but some of the collision detection is iffy, i was getting stuck in some places especially doorways, or get nudged to a different place. I like that you included pick up batteries to extend your battery life, we should have incorporated something like that!
Overall a very fun and quirky game, the music is very thematic and atmospheric. Will play again!