
No Castle No Title
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Game made with @Cosmos, @yzarcy and @TearBOT
We're all students in 2nd year of informatics. This is the 2nd LD for me, and the 1st for my mates.
No Castle No Title is a survival game where you must survive against waves of enemies. You must also keep an eye on your power : when the power bar is empty, you lose ! To maintain your power, you must collect energy orbs, dropped by enemies or by the fountain.
yzarcy: "best game"
The game was made using C++ and SFML.
Credits for images and sound:
Laserblast - AniMusic - http://freesound.org/people/ani_music/sounds/219620/
MainTheme - DLSound - https://www.dl-sounds.com/royalty-free/8-bit-arcade4/
Sprite Hero - Antifarea - https://opengameart.org/content/antifareas-rpg-sprite-set-1-enlarged-w-transparent-background
Sprite Evil - DoubbleLeggy - http://doubleleggy.deviantart.com/art/RE3-Monster-Sprites-v1-0-149653953
Changelog (Github only):
16/08 : Slightly improved projectile hitbox
We're all students in 2nd year of informatics. This is the 2nd LD for me, and the 1st for my mates.
No Castle No Title is a survival game where you must survive against waves of enemies. You must also keep an eye on your power : when the power bar is empty, you lose ! To maintain your power, you must collect energy orbs, dropped by enemies or by the fountain.
yzarcy: "best game"
The game was made using C++ and SFML.
Credits for images and sound:
Laserblast - AniMusic - http://freesound.org/people/ani_music/sounds/219620/
MainTheme - DLSound - https://www.dl-sounds.com/royalty-free/8-bit-arcade4/
Sprite Hero - Antifarea - https://opengameart.org/content/antifareas-rpg-sprite-set-1-enlarged-w-transparent-background
Sprite Evil - DoubbleLeggy - http://doubleleggy.deviantart.com/art/RE3-Monster-Sprites-v1-0-149653953
Changelog (Github only):
16/08 : Slightly improved projectile hitbox