OMG the last level is so long and hardly possible haha There a many ways to improve the game but as a first LD entry, this is not that bad ! keep on going guy ! ^^
I saw two things that prevent me to finish completly the game (the last level..) - The main character is a bit too slow (but it isn't cat-astrophic) - Due to the range of your opponents, you can't hit them without being hit in return. So even if you play well, you eventually take lot of damages.
I like the hand-drawn style of graphics for the cat and mice. I think with some additional enhancements and "power-ups", this could be a real cool, and different, game. Nice work!
This game is great in its own right but there are a few problems with it. The game does not have that satisfaction when playing. For example, the mice just disappear (you could add in some sort death animation) or that the movement is too slow. It is never fun when you make progress in the game to end up back at the beginning and having to traverse all the way back to where you ended off. Other than that, it is a good game. Congratulations! :smiley:
The lives mechanic and the trap mechanic could have been interesting, but it felt like the cat was too slow to use either well. If you were faster, it would be easier to lure mice into traps, and traversing the level would be less tedious.
The cat and mouse graphics also felt like they should have been more distinct.
Good job on finishing your game! It would have been better if it had more gameplay elements, such as power ups, other traps, different enemies or even a couple sound effects.
Comments9
I saw two things that prevent me to finish completly the game (the last level..)
- The main character is a bit too slow (but it isn't cat-astrophic)
- Due to the range of your opponents, you can't hit them without being hit in return.
So even if you play well, you eventually take lot of damages.
But the movement is kinda slow for level that big. But overall, good job for you.
The lives mechanic and the trap mechanic could have been interesting, but it felt like the cat was too slow to use either well. If you were faster, it would be easier to lure mice into traps, and traversing the level would be less tedious.
The cat and mouse graphics also felt like they should have been more distinct.