Power (for) the Flower

Power (for) the Flower

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overall: 3.00
fun: 3.00
innovation: 2.50
theme: 4.50
graphics: 2.50
audio: 2.50
humor: 2.50
mood: 2.50
Collect Straw, Wood or even Coal to power the 2 Firespots.
For what you ask?
The Fire heats the water; the created steam powers a invisible generator; with the now archieved Electricity you power the last remaining LightBulb to keep 1 Single Flower alive.

_IT IS YOUR LIFE TASK!_

I used for this project:
--Java(IDE: Eclipse)
--Libgdx(OGL lib)
--Audacity
--Bosacxaceoil(Soundgenerator)
--Paint & Gimp

GAME
SOURCE

HF guys and thank you a lot for testing and rating!

ps: little sidenote: this weekend time was prettya tight so i cut down on a lot, i am sorry for the arts and unfinished pieces in there.
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