
Power Plant Madness

A simple game based on random luck mostly. Still, needs some tweaking for the right balance. But it is a nice time waster.
The total time it took is just under 16h. I just had time right after the theme was announced (it was 3 am where I live). I worked for about 6h than and then after some sleep and other stuff I could again work on it on Saturday evening until I believe 5 am or so.
Never the less, enjoy. I didn't balance the game whatsoever, it was just a challenge I took to get back into Unity programming as I have a couple of projects that I will be starting now and I needed a refresher.
I believe that it could make a decent mobile game if I improved it somewhat.
In the about page is every technology or website that was used to create the game.
As this is the first time I am competing in a Ludum Dare jam I hope that there will be no problems with the files.
Regards!

Genres: simulation
Comments1

There doesn't seem to be any reason to place a power plant on a specific tile. Perhaps in a future version, there could be a penalty for putting pollution near houses and water or something like that. Some of the UI could be better too, the main things are money and pollution so making those larger on the screen would be nice.
The balance is actually pretty good though. I found myself placing more wind turbines early on, then after a couple of power failures I was forced to place some regular plants. I couldn't see much point in the solar panels over the wind turbines, they are only a little bit cheaper but a lot worse.
Nice first ludum dare game :) Make sure to rate other people to get more ratings yourself