Powerlines

by zyangur
Overall★★★★★★★★★★2.00
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★2.00
Theme★★★★★★★★★★2.00
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★2.00
Powerlines is a game made in 48 hours for the Ludum Dare compo.

Download on Itch

Source code on GitHub


How to play:


Distribute the energy to 3 different zones using sliders. You only have 100% to distribute over the three zones, so prioritize wisely. Buildings will emit icons to display their status. Keep your residents happy and they will pay their power bills on time. Use your profits to purchase upgrades to keep your consumers happy.

If you do not satisfy your customers, they will leave, and the town will fall into ruin. It is game over when all the buildings are abandoned.

Icon meanings:

Green, happy face: Receiving plenty of energy!

Red, angry face: Not receiving enough energy

Coin: Paid a power bill, +100$

Crossed out briefcase: Too many residential buildings and not enough commercial or industrial buildings, not enough jobs

Crossed out dollar sign: Too many commercial buildings and not enough residential buildings, not enough customers

Skull: Building abandoned

TNT: Building cleared using an upgrade

Images

Comments2

Mathiouza
Mathiouza8 Aug 2017, 12:47
Nice idea, cool art. It lacks music though. I think the game is too easy and we can't see with precision the happyness of people (you could show it on the sliders for exemple, with a green part, an orange part and a red part for each domain). Cool game though.
Just one thing about your exe build, it does not work. I think you use launch4j to make it, if this is the case, be sure to not enter the build of the version you want the player uses, because even with the last version, I could not lanch the game.

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