Controls: Left and Right Arrows: change track. Left Ctrl: Sprint!
Goal: make it to the finish line, but don't waste too much energy, you can pick up boosters (a banana, a bottle of Gatorade or a syringe of EPO) and/or use drafting.
Game made from scratch with my good friend @cyto in 72h for LDJAM39. Tools: C++14, Allegro5, Tiled, libTMX, Aseprite, LMMS, Audacity, Sfxr.
@lazzor Hi! The bananas and boosters fill up your energy bar on the right side so you can keep riding your bike. If you fall to 0 before the finish line, you'll be in hypoglycemia !
On stage 1 it's easy to finish first, on stage 2 you can finish first but you'd need to sprint almost all of the time. Finishing first is not mandatory to win but we could have added that goal to make the game more challenging.
This is weird. It seems I always win, no matter what I do. The graphics are pretty good and the music is funny. The lane changes should be a bit smoother though.
Don't have much else to say. It's a fun little game, so good work.
This is weird. It seems I always win, no matter what I do. The graphics are pretty good and the music is funny. The lane changes should be a bit smoother though.
Don't have much else to say. It's a fun little game, so good work.
Nice retro graphics, and beatifull main menu, are strongest points of the game for me. Besides that, it preaty easy, and I don't like that I always win if I reach finish line.
Yeah, we had no time to make the game more challenging, we planned to make more maps and store highscores, arriving first could have been a nice goal but on the second map it's hard to achieve (you'd have to pickup several EPO syringes and sprint all of the time, just like Lance Armstrong :laughing:)
Moi aussi alors je me permets de faire mon commentaire en français, même si c'est pas ma langue maternelle, je me sens beaucoup plus à l'aise qu'en anglais :P
J'ai bien aimé le graphism retro. La dynamique est cool, notamment les virages :)
C'est dommage qu'il n'y avait pas un classement ou afficher le temps qu'on a pris pour finir. Parce que ça fait qu'on a pas l'interet de faire des sprints, c'est plutôt risqué.
UN FRAAANCAIS !!!!!! Ou en tous cas un francophone x) J'espère ... x) Le jeu est vraiment sympa franchement, la musique est marrante et reflète bien "l'absurdité" de tomber en hypoglycémie à deux centimètres de l'arrivée x) Le jeu est assez court néanmoins mais ça fait plasir de voir autre chose qu'Unity comme l'a relevé @matoux42 (moi même ayant fait mon jeu avec mon propre engine en Java, vous comprenez que c'est plutôt agréable de rencontrer d'autre jeux fait avec un langage à proprement parler). Bon petit jeu en tous cas :)
What struck me most about this game was the goofy artstyle.
The music was very simplistic but also worked to shape the game into something not so serious (in a funny way)
So it definitely got humor points, the gameplay is another thing though. It's too simple, there isn't much you can do and curves in the track are driven automatically.
There is a minigame in Mario Party 7 doing the same thing, but you control it with a microphone and it has obstacles on the track too. So there is alot room for improvement for your own game.
The first track plays itself, you don't have to press anything.
Overall it doesn't have fun gameplay mechanics, but it still made me smile :)
I really liked the game, I wish we could play longer tracks and multiple maps back to back, while keeping track of the times. And a level were you'll have to evade the drug poliiiiiice OH YEAAAAAAAH. Yes, I enjoyed the game. :)
Comments21
Great menu art btw :)
Finishing first is not mandatory to win but we could have added that goal to make the game more challenging.
D'abord, ça fait plaisir de voir un jeu fait en autre chose que Unity (par exemple), et surtout, un jeu fait en C++ ! :smile:
J'aime beaucoup le style graphique du jeu ainsi que l'utilisation du thème au sein d'un jeu de sport.
Le seul défaut, selon moi, c'est que ça manque un peu de difficultés. Mais ça reste quand même un très bon jeu de LD.
Beau boulot !
Don't have much else to say. It's a fun little game, so good work.
Don't have much else to say. It's a fun little game, so good work.
Besides that, it preaty easy, and I don't like that I always win if I reach finish line.
J'ai bien aimé le graphism retro. La dynamique est cool, notamment les virages :)
C'est dommage qu'il n'y avait pas un classement ou afficher le temps qu'on a pris pour finir. Parce que ça fait qu'on a pas l'interet de faire des sprints, c'est plutôt risqué.
What struck me most about this game was the goofy artstyle.
The music was very simplistic but also worked to shape the game into something not so serious (in a funny way)
So it definitely got humor points, the gameplay is another thing though.
It's too simple, there isn't much you can do and curves in the track are driven automatically.
There is a minigame in Mario Party 7 doing the same thing, but you control it with a microphone and it has obstacles on the track too. So there is alot room for improvement for your own game.
The first track plays itself, you don't have to press anything.
Overall it doesn't have fun gameplay mechanics, but it still made me smile :)
I really liked the game, I wish we could play longer tracks and multiple maps back to back, while keeping track of the times. And a level were you'll have to evade the drug poliiiiiice OH YEAAAAAAAH. Yes, I enjoyed the game. :)
I liked the auto run mechanic, the power ups and the graphics. Good Job!