This is the first game I have made. It is in C++ and SFML. I made it for the current Ludum Dare. Basically it is a puzzle game with "squares" and "blocks". Squares are the smaller pieces that are colored. The block is the sum of the four squares inside your selector. You can move the selector anywhere and use Z or X to rotate the block clockwise/counterclockwise.
Hey, it's working quite well, even if I find the game quite difficult (too much colors for me i think, i got overwhelm after some time)
Got 2240 at my best.
Graphics did their job, but adding some fx and sounds when blocks disappear could really improve the feel of the game, thats the main thing to work on next time imo.
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Got 2240 at my best.
Graphics did their job, but adding some fx and sounds when blocks disappear could really improve the feel of the game, thats the main thing to work on next time imo.