Range anxiety

Range anxiety

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.73
fun: 2.45
innovation: 2.69
theme: 3.48
graphics: 3.10
audio: 3.00
humor: 1.84
mood: 2.83
A game made in Java. Additional tools include: paint.net, Audacity, Eclipse and Notepad++.

======Description======

In a dystopian future you
drive through the lands in
your electric car to escape
the alien onslaught covering
the world originating from
the impact crater of the
asteroid they arrived in.

To continue your journey you
must rely on batteries that
you find along the way. Your
only mode of defence is your
electric laser gun which you
must use sparsely to conserve
the energy needed for your
journey.

For how long will you survive?

This is our first Ludum dare
entry and we greatly
underestimated the time our
game would take to develop.
Therefore our game isn’t
really as polished as we had
hoped and sadly lacks many of
the features we had planned
to add. Nevertheless, we are
satisfied with what we
performed and hope that you
as well will enjoy our game.
//Security Exception Games

=====Controlls and tips=====
- Move with WASD or arrow keys.
- Hold LEFT mouse button to fire laser.
- Use E to interact. You can loot the car-wrecks several times.
- The game window can be resized

When you have 500 Joules you can interact with the car to progress to the next day but you probably want some more so that you have some left to start out with. Try stealthing around enemies to conserve energy. You regenerate your health between days.

=========NOTE==========

Java 8 is required to run this game!
Download: www.java.com/download/

=========FIXES==========
- The mac & linux versions have had their .exe removed and .jar renamed. If you are attempting to play on these systems you should start the .jar file.

- Fixed bug where game accidentally closes when trying to create new game after game over. This was due to an unexpected null-pointer exception.
Found a bug?
Tell us on Discord