Help a robot deliver e-mails in this bizarre ... game.
NOTE: Please read the included Instruction Manual. It will make things a little bit clearer and far less frustrating
NOTE2: I forgot to put it in the manual but when the legs are plugged in, its WASD to move with tank controls
My first successfully completed Ludum Dare project. Sorry about windowed-only with forced resolution, I forgot about UI scaling and this is the only way to make it functional.
Also, it is fairly difficult, didn't really get enough time to full balance it. On the title screen, if you click above the "REDS" text, you should be taken to a easier level.
(I can export from Unity into non-Windows platforms if desired, I just haven't had time to test them.)
Hmmwell man, I just don't know what to tell you. Even readin the instructions I couldn't figure out how to play the game. The concept sounds cool and the graphics are neat, but you really need to simplify or make more clear the gameplay.
Hello. Thank you for taking time to play as well as actually reading the manual. I realize that the gameplay is too complicated. In my head, half the challenge was juggling all the different components but that has kinda backfired. I realized too late that the timer was far too strict and most people wouldn't get through a full gameplay loop. I plan on doing a post-jam version that a) has a tutorial and b) probably shifts the gameplay from a crazy taxi- style race to complete as many as possible to a time trial to make X amount of money. These are obviously excuses but thanks again for taking the time to play it and give me feedback!
Hi I think there's unique gameplay in this simulation game, but I couldn't start it so far. I read the texts and it's all well until it says 'On the top, there is your view panel. Use this to see where you are going.
Your job is to 0) Visually, you are the cube in the middle of the view panel. ' . I didn't find the stuff on view pannel even I had EYE components on. Hope a more clear instruction would be added in your post-jam projects.
Sorry about that @yishalee. I was quickly running out of time and didn't have a lot to proof-read the instructions and make them crystal clear. I'm also thinking of adding some kind of overview map so that not a lot of time is wasted exploring.
Thank you for the suggestions @theflyingkeyboard. Yeah, a tutorial is at the top of the list of things to do for the post-jam version. I'll take a look into some royalty-free music that I think will fit (I'm utterly inept at making music).
Comments5
These are obviously excuses but thanks again for taking the time to play it and give me feedback!
Your job is to 0) Visually, you are the cube in the middle of the view panel. ' . I didn't find the stuff on view pannel even I had EYE components on. Hope a more clear instruction would be added in your post-jam projects.
Thank you for the suggestions @theflyingkeyboard. Yeah, a tutorial is at the top of the list of things to do for the post-jam version. I'll take a look into some royalty-free music that I think will fit (I'm utterly inept at making music).