
ROXION CORP.
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ROXION CORP.
Site A-23
Employee File #285
Name: Chron Eugene
Age: 24
Position: CNPG Unit Operator
Position details:
- Refueling and operating the prototype Compact Nuclear Power Generator unit.
Note: Testing revealed that the depleted Uranium created by the device seems to attract the [ REDACTED ].
```
Keep in mind that this was originally intended for the 48H compo, but it turned out that making a game while developing the engine under it is a hard and time consuming work. :D But nevertheless it was an experience and I'm happy that I made a software of this size.
Also I liked the track 2 from my game's soundtrack. I never did any music but I think it came out nice.
Tools I've used:
- SDL2 core, image, mixer, ttf and their dependencies for the engine
- VS2017 as the IDE
- Photoshop CC for the graphics
- beepbox.co for the music
P.S.:
I intend to extend the engine and make it multiplatform. Currently I have working Windows and Linux builds. I plan to make HTML5 targetting possible with emscripten.
ROXION CORP.
Site A-23
Employee File #285
Name: Chron Eugene
Age: 24
Position: CNPG Unit Operator
Position details:
- Refueling and operating the prototype Compact Nuclear Power Generator unit.
Note: Testing revealed that the depleted Uranium created by the device seems to attract the [ REDACTED ].
```
Keep in mind that this was originally intended for the 48H compo, but it turned out that making a game while developing the engine under it is a hard and time consuming work. :D But nevertheless it was an experience and I'm happy that I made a software of this size.
Also I liked the track 2 from my game's soundtrack. I never did any music but I think it came out nice.
Tools I've used:
- SDL2 core, image, mixer, ttf and their dependencies for the engine
- VS2017 as the IDE
- Photoshop CC for the graphics
- beepbox.co for the music
P.S.:
I intend to extend the engine and make it multiplatform. Currently I have working Windows and Linux builds. I plan to make HTML5 targetting possible with emscripten.