
Saito's Transgression
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
*Set in a post-apocalyptic future where energy is a precious resource, a wizard struggles to find peace after an old enemy moves into his territory.*
Best played in 1920x1080. Only playable in 16:9 resolutions at the moment.
#### Controls
*Click* to interact.
WASD or Arrow Keys to move.
José M Rico (Programming & FX) [Twitter ]
www.kapricornmedia.com
- Added a more extensive and clearer final encounter.
- Fixed dialog options, collisions, small bugs.
#### Acknowledgements
- Massimo Pericolo for the amazing music. Be sure to check out his Facebook and SoundCloud pages!
- Elena Gil for the main character's animation.
- Webroid Studio (Unity Asset Store FREE) for the animated fire texture.
- Various sources from freesound.org for sound effects.
#### Hotfixes
*Latest hotfix: submission time + ~24hrs.*
Can't say too much without spoiling the game, so descriptions are vague.
- Increased responsiveness of some clickable elements.
- Dragged two game objects to different locations just to make the ending clearer.
- Fixed a collision object that wasn't spawning.
- Fixed a camera panning bug on the right side of the world.
Best played in 1920x1080. Only playable in 16:9 resolutions at the moment.
#### Controls
*Click* to interact.
WASD or Arrow Keys to move.
Created by Kapricorn Media
Luciano Obregón (Art & Design)José M Rico (Programming & FX) [Twitter ]
www.kapricornmedia.com
Updated Version
- Added new dialog interactions for a richer story and mood.- Added a more extensive and clearer final encounter.
- Fixed dialog options, collisions, small bugs.
#### Acknowledgements
- Massimo Pericolo for the amazing music. Be sure to check out his Facebook and SoundCloud pages!
- Elena Gil for the main character's animation.
- Webroid Studio (Unity Asset Store FREE) for the animated fire texture.
- Various sources from freesound.org for sound effects.
#### Hotfixes
*Latest hotfix: submission time + ~24hrs.*
Can't say too much without spoiling the game, so descriptions are vague.
- Increased responsiveness of some clickable elements.
- Dragged two game objects to different locations just to make the ending clearer.
- Fixed a collision object that wasn't spawning.
- Fixed a camera panning bug on the right side of the world.