Seeking Light

by faby
co-authored: @frog, @snowpriestess
Overall★★★★★★★★★★4.00
Fun★★★★★★★★★★4.00
Innovation★★★★★★★★★★5.00
Theme★★★★★★★★★★5.00
Graphics★★★★★★★★★★5.00
Humor★★★★★★★★★★4.00
Mood★★★★★★★★★★4.00
1.PNG
In this game you play as a plant that needs water and light. You had an easy life when Grandma was taking care of you but since she died recently you have to get your water on your own. Also the sun is running away for some reason so you'll need to catch up with him or else you will die, unless you play in easy mode.
The gameplay is quit simple : left to dance to the left and right to dance to the right. Yes a plant can dance. Also if you press space your head will fly, try it to go further.

FSLG1.gif

To recap :

FLOWER MODE

- left arrow: lean to the left
- right arrow: lean to the right
- space bar: eject sprout

SPROUT MODE

- left arrow: rotate counter clockwise
- right arrow: rotate clockwise
- space bar: burst

Run to the right of the screen and try to get as many water and pollen on your way. See what happens !


Good luck !

Made by @frosk404 (ld) @snowpriestess (art) and @fabY (prog) for the ludum dare #39 "Running out of Power".
The sourcecode is on github, it was made with unity under 3days.

screenshot
Genres: platformer
Tools: Unity

Comments3

Frog29 Jul 2017, 18:08
first
CTTFOW
CTTFOW7 Aug 2017, 06:33
I am genuinely surprised I don't see any reviews here, this is a really decent game, looks amazing and has a very well working concept as well. Have you guys remembered to leave ratings for other people's games?

About this game in general, I really liked the mood and the way the plant head worked. The gameplay was really easy to get and was definitely interesting enough to get me try to play all the different modes a few times. Overall, great job and I really hope that you'd be found by more people!
fabY
fabYauthor10 Aug 2017, 10:01
Thanks a lot @cttfow !
I guess this jam was more of an excuse to work together haha so we didn't took the time to look what was made and we did not expect many interactions anyway but your comment may have changed my take on this ^^".
Thanks again for the feedback.

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