
Socketbound
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
[Controls]
- Arrow keys - move your robot. (DOUBLE TAP TO DASH)
- Z - attack with your energy sword.
[About]
Navigate your robot through perilous, trap-filled ruins, with only a back-up battery to power it. Swinging your energy sword, dashing, and taking damage will all consume power from your already-limited power supply, so make sure to use this resource wisely between charging stations.
Unfortunately, I didn't have enough time to implement everything I had planned for this game due to work. There are also still some minor bugs present. I am pretty happy with what I created, regardless.
Made with:
- C# (Visual Studio 2017)
- SFML.Net
- Aseprite
- Bfxr
PS: There are three hidden data caches in the game that you can go out of your way to find. They are purely collectibles. Let me know how many you managed to collect!
- Arrow keys - move your robot. (DOUBLE TAP TO DASH)
- Z - attack with your energy sword.
[About]
Navigate your robot through perilous, trap-filled ruins, with only a back-up battery to power it. Swinging your energy sword, dashing, and taking damage will all consume power from your already-limited power supply, so make sure to use this resource wisely between charging stations.
Unfortunately, I didn't have enough time to implement everything I had planned for this game due to work. There are also still some minor bugs present. I am pretty happy with what I created, regardless.
Made with:
- C# (Visual Studio 2017)
- SFML.Net
- Aseprite
- Bfxr
PS: There are three hidden data caches in the game that you can go out of your way to find. They are purely collectibles. Let me know how many you managed to collect!