The aim of the game is to keep your Space Cities up and running. The planet Turgle is an inhospitable wasteland with a population of several million; keep them alive by sending them Power Units. Lay down roads using the Build tab to connect cities to the Power Unit Source. Order Power Units in the Transfer tab; the slider determines how many Power Units to send and the city buttons determine the destination city. If your city runs out of Power Units, it dies!
Controls: * Left-Click: Create a Road * Right-Click: Destroy a Road or a Meteor
Decent game, if a tad in need of polish and some more instruction. I lost all but Pittsborg almost immediately before having some semblance of an idea on how to play.
Nice job on implementing a semi-functional LCars UI; I've never seen that pulled off before! :thumbsup:
I was a little confused as to what I could do to avoid my inevitable death, like it seemed I could do no more and was just waiting for some abstract timer to be up so I could see my final score - but I think it has lots of potential would like to see it developed more! :)
Nice job on implementing a semi-functional LCars UI; I've never seen that pulled off before! :thumbsup: