
Static Man
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Static Man is a survive the night style game. A malicious entity is roaming your house looking to kill you, it can only be slowed down with light, your only hope is to survive until dawn by feeding every piece of fuel you can find into the furnace to keep the lights on and keep the monster at bay! Having lights on will slow the entity down as it walks through a room, but will consume more power.
Controls:
WASD - Move around
Mouse - Look around
E - Interact
Mouse button - Use axe (once acquired)
[Issues: Collision with the axe is a little bit finicky with some objects, mostly tables and wooden doors, if you aren't getting the hit (there will be a sound) then try stepping away a bit or facing more up or down.
Every difficulty is possible, but I recommend playing on Normal.]
[Tips: The keys might cause confusion - ideally they would have been colour coded. The "store key" unlocks the door in the corridor, the "kitchen key" unlocks the two doors between the furnace and the kitchen, the two front doors only open at dawn. Finding the key, getting the axe, and smashing up everything made of wood to stick in the fire, is the way to survive. Wood gives more fuel than paper - but paper can be picked up before you have the axe: paintings and books.]
Game was created using the standard First person controller asset that comes with Unity.
[Edit]
I've uploaded a video walkthrough of normal mode, don't watch unless you don't mind having the whole playthrough spoiled:
https://www.youtube.com/watch?v=ptci2_tqusQ&
Controls:
WASD - Move around
Mouse - Look around
E - Interact
Mouse button - Use axe (once acquired)
[Issues: Collision with the axe is a little bit finicky with some objects, mostly tables and wooden doors, if you aren't getting the hit (there will be a sound) then try stepping away a bit or facing more up or down.
Every difficulty is possible, but I recommend playing on Normal.]
[Tips: The keys might cause confusion - ideally they would have been colour coded. The "store key" unlocks the door in the corridor, the "kitchen key" unlocks the two doors between the furnace and the kitchen, the two front doors only open at dawn. Finding the key, getting the axe, and smashing up everything made of wood to stick in the fire, is the way to survive. Wood gives more fuel than paper - but paper can be picked up before you have the axe: paintings and books.]
Game was created using the standard First person controller asset that comes with Unity.
[Edit]
I've uploaded a video walkthrough of normal mode, don't watch unless you don't mind having the whole playthrough spoiled:
https://www.youtube.com/watch?v=ptci2_tqusQ&