Play as a robot rudely activated to find that his ship is out of order. Work through this isometric puzzler to get to the end!
Programmer: Liam Artists: Solomon and Christie
NOTES- We had so many more sprites to use but didn't have enough time to implement them all! (We also didn't have time to get the in-game menu working) Sad ;-; but we have lots of fun!
I feel like this game have lots of potential. It was fun in the beginning but after level 10 it started getting repetitive with just more difficult puzzles and no new mechanics added. Given the unused sprites it looks like there were more planned after all :) -Bliss
I personally feel like you would have benefieted if you had made the game a little shorter and more focused, the core concept was well executed but, since you had more planned and since the game goes on for quite a few levels you inevitably ran out of time. And Ludum players have short attention spans. It didnt hinder the game an intense amount but it did make the game seem more rough around the edges the longer it went on. -Rubi
I love the concept of the game and the audio & graphics are amazing, too! I agree with @meowstudios, perhaps you should have spent less time making a bunch of levels and focused on implementing the other features you initially planned. Overall, though, it was a great game and I enjoyed playing!
Interesting puzzle game with a lot of levels. I like how first level teach player new mechanics and later you just solve puzzles. Puzzles were mostly fun but sometimes i could see solution right away and then i had to for next 2 minutes just execute my plan and hope that i won't 'missclick' and have to repeat whole process again. I think that reverse last turn could be useful and wouldn't really impact gameplay negatively. Graphics are pretty and background music sets a nice to the game. Neat puzzle game in overall.
I personally feel like you would have benefieted if you had made the game a little shorter and more focused, the core concept was well executed but, since you had more planned and since the game goes on for quite a few levels you inevitably ran out of time. And Ludum players have short attention spans. It didnt hinder the game an intense amount but it did make the game seem more rough around the edges the longer it went on. -Rubi