The Escape of Android 39
Requires SteamVR-compatible positionally tracked VR headset and controllers.
Tested on the HTC Vive and Oculus Rift/Touch
Enter the cutthroat world of AI simulations where every move matters.
Developed by:
Fox Buchele
Devin Weidinger
Daniel Perry

Genres: simulation
Tools: Oculus Rift

Comments4
I encountered a bug where the battery in level 2 sometimes rolled through the walls. I could see it when I sticked my head through the wall but I couldn't reach it.
At least some checkpoints would've been nice. I gave up on the level with the boxes to your right. Maybe I will try it later again. :)