
Think before you jump
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My first Ludum Dare entry is a micro-platformer where jumping costs power. It has four levels and four different endings.
I didn't have enough time to design the levels properly so the game is extremely easy. Actually it's more an idea than a game, but this is what LD is about, right?
Controls:
- Arrows to move
- Space to jump
- Shift to run
Tools:
- Visual Studio 2013
- C++
- SDL
Art:
- The robot's spritesheet has been drawn by Bluerobin2, excepting the dying animation made by me.
- The machine is a more pixelated version of this machine drawn by Buch.
- The tiles have been created adding borders to some sprites of this tileset, also by Buch.
I didn't have enough time to design the levels properly so the game is extremely easy. Actually it's more an idea than a game, but this is what LD is about, right?
Controls:
- Arrows to move
- Space to jump
- Shift to run
Tools:
- Visual Studio 2013
- C++
- SDL
Art:
- The robot's spritesheet has been drawn by Bluerobin2, excepting the dying animation made by me.
- The machine is a more pixelated version of this machine drawn by Buch.
- The tiles have been created adding borders to some sprites of this tileset, also by Buch.