Also it would help a lot if charge meter was placed somwhere closer to the player model. Currently is is hard to keep track of both hero and a charge in the corner.
Great stuff! I like the music and the aesthetics. The first time I died, I wasn't sure what hit me. But then I realized that I ran out of power :p
Music is amazing, graphics also quite cool. Even though the concept is very well-known and not really unique, the game is real fun to play. Good job! ;)
Difficult game, but very fun! Innovation category is the only one where I cannot give you a good score. I really love the music, sounds and graphics. The game is very polished and plays well. A minor thing that was mentioned in another comment: I think the power meter should be following the hero around (or at least placed closer and be more visible) - I didn't even realize it in my first attempt!. All-in-all the game is super sweet, well done :)
Nice music! Very polish game. But at the end of the second level, you pass through some platforms. Not sure if it was intended but if it was that an evil trap :laughing:
As you die a lot, maybe a faster respawn will be nice.
Also it would help a lot if charge meter was placed somwhere closer to the player model. Currently is is hard to keep track of both hero and a charge in the corner.