Very nice game! Normally I'm not one for puzzle games, but, this game was great. The sound and visuals matched up for a very "atmospheric" game. I like it VERY much! One suggestion I would have is have the orbit view keep the camera in place where the player puts it. Very nice game!
wow.. This is a very good entry. I liked the art and the mechanics in this game. This game is also challenging and good as a time killer. Overall a very good entry to Ludum Dare.
Yes, it is a really great puzzle game, i liked the gameplay but i would make the rotation a bit faster. Like the world would start the rotation a bit slow but then fastly speed up and then slow down towards the end of the rotation. Overall the game is one of the best i've played so far! :)
Good job, I always enjoy a well designed puzzle game. It was easy to get my head around the controls after rotating the view a few times, very intuitive. The puzzles were well thought out. I only wish there were a few more levels to solve ;)
That was a solid puzzle game! I did not realize you could move the screen around with the mouse until about level 4 so I was relying on memorization rather than just looking at the board. It is a cool concept with good visuals! Keep up the great work! :)
What a great puzzle game. The only problem is the perspective, I think the box will fall on a platform but there was no platform there haha, but I think that's the challenge too. Great job!
I learned, I lived, I loved. It held my attention without being too hard - but there was still challenge here and there. The graphics were simple but functional for what this is. The sound also worked well too. Use of theme was in there too. One of the most impressive things about this entry is actually the controls. For the kind of game this is the controls actually made sense intuitively and they could have easily been rotating the space in a different way than expected. Overall a good and fun entry.
You really need to be a genius to create this type of 3D level design! This can be the most rewarding game when you win and the most frustating game when you lose.
Controls, Graphics and gameplay are awesome and I can definetly say this is one of the best Ludum dare games I have seen. This game is going on my "Best of LD39" folder for sure :P
I had trouble visualizing the level and what were the elements that I could use. The rotation is a little confuse in the beginning but makes sense afterwards. The music sets a nice and confortable mood.
really cool concept! but yeah camera/views were a little weird. Also i feel like the block should have actually fallen with gravity instead of just tweening to the next position, that way the speed of falling wouldn't change, and also rotating on the same block wouldn't take time. I didn't really understand the difference between opaque and transparent blocks, they all seemed to work the same. Good job!
This was a really cool concept for the game. If the camera was better it would be great. This was really fun as i like puzzle games. I really was surprised at how cool this was. Good Job :)
Interesting idea! Simple enough concept to pick up and play and complex enough to keep me engaged. The level design was really well done!
My only major criticism is an echo of some other people here already, that not being able to see the cube in some rotations made it hard to tell where exactly I was positioned. In a game that is entirely focused on careful positioning, that was a little frustrating.
A pleasant puzzle this. Nice progression of mechanics and I didn't get stuck on any level for too long.
I don't like the camera snapping back after rotating it, but I guess it was the easiest way to make the controls consistent. The controls were surprisingly intuitive too, taken the 3D nature of the levels.
Superb puzzle game, higly reminiscent of some of the coolest java apps I had on my phone. Would love to see more of it, more levels and mechanics. So far I streamed the game for my friends and we had a great time solving the puzzles. Kudos for the level design!
I love puzzle game like this. I am not a fan of the fact that the camera is pulled back at times where you cant see the player block. But that something I can live with. Thanks for the fun game!
I feel like the block should have actually fallen with gravity instead of just tweening to the next position, that way the speed of falling wouldn’t change, and also rotating on the same block wouldn’t take time. I didn’t really understand the difference between opaque and transparent blocks, they all seemed to work the same. Nice concept - Keep it up!
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The puzzles were well thought out. I only wish there were a few more levels to solve ;)
Controls, Graphics and gameplay are awesome and I can definetly say this is one of the best Ludum dare games I have seen. This game is going on my "Best of LD39" folder for sure :P
I didn't really understand the difference between opaque and transparent blocks, they all seemed to work the same.
Good job!
I really was surprised at how cool this was.
Good Job :)
My only major criticism is an echo of some other people here already, that not being able to see the cube in some rotations made it hard to tell where exactly I was positioned. In a game that is entirely focused on careful positioning, that was a little frustrating.
I don't like the camera snapping back after rotating it, but I guess it was the easiest way to make the controls consistent. The controls were surprisingly intuitive too, taken the 3D nature of the levels.
Fine job.