Veggie Power

Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★2.91
Innovation★★★★★★★★★★3.17
Theme★★★★★★★★★★3.13
Graphics★★★★★★★★★★2.96
Audio★★★★★★★★★★2.61
Humor★★★★★★★★★★2.82
Mood★★★★★★★★★★2.71

Cover.pngPlay in browser!


Little Jimmy never eats vegetables despite best efforts of his parents. It all changes when one night a fairy visits his dreams.

Game was created for LudumDare 39 in 48 hours. It was my second time taking part in the jam. The theme this time was "Running out of power" which I tried to implement through game mechanics.

Game created using:
- Unity 2017.1
- Gimp 2.8.6
- Visual Studio 2017
- Lmms 1.1.0
- Audacity 2.1.2

Font: dpComic

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Bugfix notes:

7h after compo end

- fixed inability to retry (simple quality of life improvement)

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2 days after compo end

- fixed inability to pick up items after restart

Genres: action

Comments17

MichaelTWG
MichaelTWG2 Aug 2017, 11:57
The charm system is nice but it seems that I can't pickup items :/ on the web version.
The main menu is also cropped when not on fullscreen mode.
BelowParallel_Ian2 Aug 2017, 12:04
Really fun game. It is necessary to play in fullscreen in order for the game to not be cropped. I had some trouble figuring out how exactly to make the defenses at first. I know it explains how, but I still didn't understand what shapes exactly to make at first.
Yvanor
Yvanor2 Aug 2017, 12:04
Fun little game ! The graphics are nice (except for the dialog box, it's hard to read the text on it..), and the gameplay is nice (the charm system is good), and fun, even in the game is challenging. Good use of the theme. Nice work !
milano232 Aug 2017, 12:10
Cool game. Hard to understand what i had to do at first, but after my third attempt i got it. Good Job!
FailedStarfish2 Aug 2017, 12:12
Really liked making defences using the different patterns. Graphics are really nice, i did feel the footsteps were a bit loud and more could have been made of the music. A fun game and interesting use of the theme.
gilborn2 Aug 2017, 14:51
Nice, but hard game with a fun thematic (I am a vegetarian by the way).

Graphics are cute and the footstep sound is funny as the whole game is.
The tutorial at the beginning doesn´t let a question open, mechanic, victory condition - perfect. I also liked the idea with the patterns.

After restarting I had problems with picking up vegetable again, so I had to refresh the page (played it in the browser).

Good entry!
SpaceSparkle
SpaceSparkleauthor2 Aug 2017, 15:09
@gilborn Thank you so much for pointing out this bug. I thought I had all bugs related to restarting ironed out, but it turns out I was wrong.
Badly Drawn Rod2 Aug 2017, 20:33
Ha ha! I like how the game blamed me at the end. I never realised that burgers could be so violent. The graphics worked very well, and the game mechanic was interesting. Tower Defence with fast food and fairies - who knew?
khams3 Aug 2017, 12:19
Nice game, with an original theme ! It was a bit difficult to understand what to do at first, but I was into it, it got fun ! Is there some combinations we can do by picking up different vegetables ?

oh btw, all the enemies got stuck into a wall and got into the room at the same time, tha was quite tricky !
Solah
Solah3 Aug 2017, 13:04
Vegetables
Pandakipu3 Aug 2017, 19:49
Nice game, I like the tower defense style, good job !
Johngun3 Aug 2017, 21:22
Nice game, very interesting take on the theeme. Like the gameplay, especially the whole pattern to create defenders, that made it a bit more challenging.

Good job
CurseTats
CurseTats4 Aug 2017, 01:01
Its an good game, Liked it. But I didn't like the sound and the sound effects and I guess it took me a some minutes to figure out how to play it properly. The graphics were pretty well made, The eating vegetable type thing was pretty nicely made, Loved it.
But I think you can put more onto this game. And I will love to see it more modified with better sound and graphics
j-nat
j-nat4 Aug 2017, 09:26
Funny game, but way too hard to understand for my poor meat eater brain.

good effort on graphics and sound !
Librorumque64
Librorumque6410 Aug 2017, 08:42
Very good overall, but I can't resist from nitpicking a little.

First, character controls feel a bit stiff to me (maybe web version has input lag?) - too often I couldn't walk in the direction I wanted to. Sometimes a little inertia can make things more challenging, but this time having separate controls for the character and cursor would be enough.

Second, next time you make art, try thinking of contrast and readability before adding details. Even if you're going for gritty new-school style, it's always better to keep important things stand out and keep them visually as a single entity when it makes sense.
Ellian
Ellian20 Aug 2017, 16:51
Well that was a very interesting way to create towers in a tower defense!
Controls could be a bit tighter, but having to move around and collect items, while maintaining your defenses up is a cool concept! Congrats on making it~

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