it was cute! however for me whenever fresh dialog was being drawn it lagged out the whole game pretty bad (ryzen1700+gtx1080!) which kinda spoiled it a little for me :(
I've gotta say, this is the first time I have ever seen a game like this. I usually try to give some constructive feedback in these comments, but there's not much to say for improvement. The game is short, and does what it intends to do. Nice job!
Man, there are so many good things to say about this game.
I really, really liked the story.
I liked how you had at least a little bit of gameplay to keep the player entertained, but didn't make it too distracting to keep the focus on the dialogue. Honestly, I think the game-within-a-game that you implemented was probably the perfect one to accomplish this balance.
The only constructive criticism I can really give is to use less well-known art in the future. I certainly don't have a problem with using art from the internet, but I feel like using someone as famous as Mokona takes away a little bit of the immersion in the game (not to mention that technically that Mokona sprite is probably not open source).
Very interesting concept! Didn't expect to see something like this. Great dialogue and writing, would love to see something like this in the future! Keep up the good work :)
Yeah this was really cool, certainly not what I was expecting. I also like the somewhat ambiguous ending. I also experienced a bunch of slowdown every time there was a new line, that was a little disruptive. Otherwise very cool, I liked the meta commentary.
Small but nice game. The story really was unexpected and interesting but for me the pacing was a bit too slow. I'm very courious about the world and what happens next but unfortunately the ending let many questions I have unanswered.
Small but nice game. The story really was unexpected and interesting but for me the pacing was a bit too slow. I'm very courious about the world and what happens next but unfortunately the ending let many questions I have unanswered.
The story was really good, there is a couple bits of feedback I'd like to give: 1.) The dialogue seems to 'lag' out the game slightly. 2.) Maybe have the game have some influence on dialogue or ending? Other than these two points I thought the game was overall really well made , it had a good atmosphere to it especially near the end, I was actually kind of disappointed when it ended! It would of been nice to have a better understanding of the world but , the fact its left on a cliffhanger of sorts works to the games advantage.
Overall a solid game , with a few minor recommendations great job!
Interesting game. The story was interesting, and not much else to say. I will add, though, that I did not notice the lag that others are talking about, and I do not have a beefy machine.
Woah, I got really surprised ! Nice twist. I didn't expected to be sad at the end of a cute looking game like this ahah. Also I haven't experienced any lags, works fine for me (and I don't have an awesome machine).
The game leaves too many questions unanswered. The dialogues are fun, but I'd have imagined to have some sort of choice so that we could get different endings.
So turns out I could only start this game with speakers enabled and not headphones. The game in itself was quite nice, but the headphones problem is something that needs to be solved. I guess that's on the engine side though.
Pretty game and a lot of dialogue for a quick build. I gave up trying to get coins due to impatience with money collecting click games. However, I let the thing run through until the cell phone died. I have to say the ... uh ... monster voice? That was creepy at first, then repetitive and annoying. Either way, you had at least partial attention throughout the whole game :-D
Interesting story! For the minigame, I think it would have looked better if the coins were only drawn inside the screen. The game did well with the theme, it was a cool twist!
Crikey, that was unexpectedly powerful. I nearly skipped over the game based on the screenshot but Mrs Columbo persuaded me to take another look and I'm glad that she did. One more thing... that ending was very good.
I'm not an avid player of visual novels so I might not have the right mindset for it, but I was kinda bummed on how there wasn't any meaningful interaction between the player and the game.
Nice ending though. It's a pretty good narrative experience, so good job!
Welp, when the world is dying, I guess rampant Capitalism is there to help us.
I actually did find the game quite entertaining, along with its self-deprecating awareness of how meaningless it all is. Was a bit disappointed that collecting coins while hiding under the bed didn't make the monsters notice my character. Those coin-collect sound effects should be loud enough for me to be eaten!
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I really, really liked the story.
I liked how you had at least a little bit of gameplay to keep the player entertained, but didn't make it too distracting to keep the focus on the dialogue. Honestly, I think the game-within-a-game that you implemented was probably the perfect one to accomplish this balance.
The only constructive criticism I can really give is to use less well-known art in the future. I certainly don't have a problem with using art from the internet, but I feel like using someone as famous as Mokona takes away a little bit of the immersion in the game (not to mention that technically that Mokona sprite is probably not open source).
So, congratualation :) A sequel can be cool x)
1.) The dialogue seems to 'lag' out the game slightly.
2.) Maybe have the game have some influence on dialogue or ending?
Other than these two points I thought the game was overall really well made , it had a good atmosphere to it especially near the end, I was actually kind of disappointed when it ended! It would of been nice to have a better understanding of the world but , the fact its left on a cliffhanger of sorts works to the games advantage.
Overall a solid game , with a few minor recommendations great job!
I didn't expected to be sad at the end of a cute looking game like this ahah.
Also I haven't experienced any lags, works fine for me (and I don't have an awesome machine).
这个游戏有毒……
Boring but feedbacktive minigame with anime girls with metagaming, you knows a lots of otaku subculture!
Audio builds up the atmosphere well
It would be more interesting if the minigame makes some difference at all.
Nice ending though. It's a pretty good narrative experience, so good job!
I actually did find the game quite entertaining, along with its self-deprecating awareness of how meaningless it all is. Was a bit disappointed that collecting coins while hiding under the bed didn't make the monsters notice my character. Those coin-collect sound effects should be loud enough for me to be eaten!