A neat gameplay idea, though at this point shooting the green markers is not really as fun as just blowing things up. Sometimes the white blood cells just swoop around and around and don't actually clean up the bad guys. (Also - the bad guys can just swim away from the green blob, which seems somewhat unfair; it would be nice if the protein markers were sticky, so that shooting a bacteria multiple times held it in place) Graphics are ok, but very static (even a simple rotating or pulsating effect would make things look nice)
Ok, installed it and played it. Couldnt understand what I was doing wrong at first, but since understanding the bug, I played on, and managed to play around it (to an extent) Great concept, and the graphics work really well with it. Definately worth the download and installation of Python and PyGame to have a look at.
it was hard to me understand what to do :-) but even when I understood it was (and still is) difficult to kill pathogens. Proteins marks don't follow pathogens making things harder and sometimes pathogens are all time in screen when scroll don't stop. I don't know if it's intentional but I thought it was some kind of bug.
I suspect there's a fun game hiding in this somewhere, but I was too confused by things going on on-screen. The infection spreads too easily and it's difficult to kill those pesky pathogens. The font on the menu-screen was misaligned with the graphics, due to the linux vs windows difference I guess.
This game was a little bit confusing... was the level wrapping around? It seems that stuff was going by too fast to really give the player a chance of affecting anything. I wasn't sure what caused a T-Cell to show up, and I really didn't know if the T-Cells were doing any good at all.
That said, it certainly had a good idea behind it, and the graphics and controls were decent.
could not run it under os x - gave lots of unhappy messages ending with:
class NSException autoreleased with no pool in place - just leaking 2004-05-07 23:20:10.888 Python[653] * Uncaught exception: Error (1002) creating CGSWindow Trace/BPT trap
Comments18
That said, it certainly had a good idea behind it, and the graphics and controls were decent.
class NSException autoreleased with no pool in place - just leaking
2004-05-07 23:20:10.888 Python[653] * Uncaught exception: Error (1002) creating CGSWindow
Trace/BPT trap