Addiction Simulator

So, our weekend was a bit busier than planned, but here is it! We're sad that most of the things we though about during our intense reflection phase were too long to implement on time, but we're happy that we were able to ship something in the end!

In this kind of text-based "Sims 3: Drugs Edition", the goal is to answer a serie of question until you die of the thing you may want the most.

We enjoyed our weekend very, very much; we hope you'll like our project!

Thanks to gato (https://soundcloud.com/frowningato) for the creation of the music and SFX!

screenshot

Comments2

angrydrgn5 Dec 2017, 18:10
All in all, a good attempt.

I can tell where you were trying to go with the humor, there just didn't seem to be enough of it to satisfy. I died initially when I created a character, which would be fine for the sake of the humor but without a button to restart the game I felt it was more of a punishment than an enjoyable experience.

I can tell you made a good attempt at the graphics, the graph tech seemed like it had some real effort put into it. The pixel art on the character is blurry, which takes away from the possible appeal of pixel art.
eptwalabha
eptwalabha7 Dec 2017, 20:18
The game lakes some feedback on how your choices affect your character.
Some of the answers' text are cut, and the same question is sometime asked several time in a row.
The music is top noch, relaxing and not to intrusive.
Good job on your game nonetheless.
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