"All the Spiders" is a game about catching and releasing spiders before you have too many to deal with. You have to run around and catch the spiders and then release them outside, but they can be a little quick, sometimes! Be sure to catch as many spiders as you can before you are completely overrun by them. Can you stop your house from filling up with spiders?
Almost finished?
Press SPACE to pick up the spiders and see if you can find Ryan, but don't get too close and step on him!
Thanks for the comments! @FireSlash, this game will get a post-compo version. Nataloe and I will continue working on the things that had to be cut. @Grentacular, thanks! Yeah, the spiders were not supposed to be squished if you were standing still, instead would have avoided you, but alas, time constraints! :)
"You Killed Ryan" I don't know why the phrasing of that made me laugh, but it did. I liked the creepy art style, it definitely set the tone and strange vibe. I might consider different gameplay to suit that style, rather than the arcade-y collect items. Not sure exactly what, just something to think about.
This beautiful art style makes a perfect combination with background music. As for mechanics, I accidentally skipped the final screen three times in a row, so I don't know if I found Ryan or killed him. :(
@Bodom4ever The original idea was to have spiders you caught, release them outside... but, alas, we ran short of time. :) @Yngvarr Thank you, Nataloe did amazing with the art! And the ending screens really need refinement, for sure! :)
Funny little game :) I like the character and good setting along with the art! Well done and all the best :) Pls feel free to ate and play my game: https://ldjam.com/events/ludum-dare/40/split
Good mood and feel to the game. Loved that the art was literally drawn on paper but then used as digitial assests with some items layered ontop of eachother. Good humour, fun times! A bit random but def in line with theme!! You guys rock!
Spiders everywhere! I never did find Ryan (at least not the good way) but the game was a bunch of fun! I loved the art and the sound effects in the game were great. You guys did fantastic! Great job!
Lilly! Tell Nat that her art was so cool for this. You don't see many games that exist where all of the art is hand-drawn and scanned in. I really liked the gritty aspect of that.
The mechanic of picking up each spider was pretty humorous to me, it felt like i was asking each of them their name. :)
So sad that you couldn't finish it in time. Sound and graphics set an awesome mood and I like the humor. Alos I think it is very nice to see that there are other people that know that you don't have to squish spiders but can just put them outside. I just these damn spiders weren't so suicidal and tried to squeeze under my feet all the time. Wait, I'm a ghost. Why do I have feet?
That squashing noise though, hahah! Love the art style and audio, and the fact that I saved Private Ryan - even if it's by randomly mashing Space. Good stuff.
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This deserves a working post-compo version methinks!
Overall, well done! I'd love to see the full working version :)
Pls feel free to ate and play my game: https://ldjam.com/events/ludum-dare/40/split
The mechanic of picking up each spider was pretty humorous to me, it felt like i was asking each of them their name. :)
Sound and graphics set an awesome mood and I like the humor.
Alos I think it is very nice to see that there are other people that know that you don't have to squish spiders but can just put them outside.
I just these damn spiders weren't so suicidal and tried to squeeze under my feet all the time.
Wait, I'm a ghost. Why do I have feet?