I've got an error when my metall collector tried to attack the alien scout:
``` ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0
for object obj_sh_basic:
Variable obj_sh_gas.attacks(100017, -2147483648) not set before reading it. at gml_Object_obj_sh_basic_Step_0 ############################################################################################
```
The game looks interesting. I didn't get two things at the first try: 1. You need to sent miners to collect resources 2. You can build more miners in the main base. But now it looks so obvious :smiley:
I like the theme. I like building the space station. The gas requirements seem extreme though and the game starts off very slowly. Can we get shields or a way to repair ships? I'd like to see this game polished more because it could be great fun with some more work
True, and the ships called “Saviors” can repair ships. Gas requirements can get extreme if you don’t manage it well. Part of the game to overcome. Also, I can fix those errors pretty easily. I’ve been hitting some in my own playing. Does somebody more experienced know if I can edit the game post to link to a version that doesn’t crash? No big deal if not, it’d jusr be more enjoyable to play. Anyhoo, thanks for your feedback though!
Great game, I enjoyed playing it, it's pretty hard to get going at the start though, maybe just a little bit more time before the first attack happens would be helpful.
Amazing game, with all the different structures, resource types etc. Very nice. Assigning ships to get to wrok was very difficult though - clicking on al metal ship, then clicking on an asteroid didn't work to get it to move every time...
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0
for object obj_sh_basic:
Variable .y(1, -2147483648) not set before reading it. at gml_Object_obj_sh_basic_Step_0 ############################################################################################
I got this error as well. The game is really fun I spend a few hours playing it. There are a few small things though that I think could use some change: box selecting currently only works from top left to bottom right and no other ways, not being able to sell building makes it a little annoying when you build too much and you need reallocate resources, is 200 the hard limit for units? Well done though for making a functional RTS in such a short amount of time
@drkr Thanks! I would also like to fix as many bugs as I can in the "Bug Fixed" version so that at least the game won't crash. What happened when this bug happened? I've never gotten one like it (However, being such a long game to play, I couldn't play test it much during the Jam to make sure it was bug free. Not only that, but for some reason I decided to make an RTS, one of the most complicated kinds of games to make. Oh well...). Selling buildings was something that was always intended, just never got around to it before the Jam ended.
I like the parallax you've added to the background, it looks pretty good. The menu music was great too. I feel like it was easier to learn the game by just playing, because the instructions on the menu was kind of just an information overload so I didn't retain much from what I read there. I think you did a pretty good job of making an RTS in so little time though, well done. The only thing I would change is speed things up a little bit, I felt like I spent most of my time just waiting.
this was a pretty fun entry. Played all the way through to the end, amassed a fleet, and defeated the mothership. Some frustrations: I wish there was a way to refuel remotely; ships occasionally get stranded without fuel and no way to rescue them. Also it would be nice to be able to manually refuel ships; it was annoying sending the fleet out only for them to one by one peel off to go refuel since they all had different amounts of fuel. The visuals were great and the mechanics worked great. would be nice if you could see where camera was on minimap. I love strategy games and would definitely play this more if you expanded on it.
Really impressive that you built a working RTS for a jam, with build animations, various unit types, everything solid and polished (besides a few bugs here and there). Love the fuel mechanic, really feels like war where you have to think about your supply lines, and timing your attacks so that they are best suited to your layout. Really impressive entry. My only complaint? "gas" should've been something more futuristic like "unobtainium" or nuclear fuel!
Awesome RTS game! I like how the boss moves around the screen and it takes fuel to get to it, causing some ships to retreat. I wish I could've manually refueled before I went to attack the boss, but it wasn't too difficult to kill with a bunch of knights. Well done!
I downloaded the game... it turned off and deleted itself (!) after 30 seconds. I tried downloading again but it says "you don't have the rights to do this". I won't give feedback because of that, but it's a shame I couldn't try it
The original file crashed to the point I needed to restart my computer while the fan was going crazy, so my review is of the bugfixed version.
An impressive game with far more features than would be expected. The game wasn't quite as slow-paced as the comments lead me to believe, even though it obviously isn't a twitch shooter. My number one suggested improvement would be to use a different color scheme for ships and the base. I had a hard time finding my newly build ships that spawned over the base. Also, perhaps the menu screen music you created could play during gameplay as well? It's very quite right now (yeah yeah, no one can hear you scream).
A quite fun game, I appreciated playing it a lot, but didn't find much of the theme in it, because the aliens take a long time before arriving in numbers, but once you get there, wow :D
Well done! I liked the fuel mechanic, but it did seem a bit extreme. The original version crashed several times and I wasn't able to finish it on that version. might be nice to have "tankers" or something that remotely refuel other ships, but that's about it.
```
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_sh_basic:
Variable obj_sh_gas.attacks(100017, -2147483648) not set before reading it.
at gml_Object_obj_sh_basic_Step_0
############################################################################################
```
The game looks interesting. I didn't get two things at the first try: 1. You need to sent miners to collect resources 2. You can build more miners in the main base. But now it looks so obvious :smiley: