Being Plundered

Being Plundered

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overall: 3.88
fun: 3.77
innovation: 3.36
theme: 3.64
graphics: 3.86
audio: 3.99
humor: 2.63
mood: 3.74
In *Being Plundered*, you are a hard-working asteroid miner who dreams of rich life. Yet every time you get closer to your dreams, those damn space pirates show up and force you to spend your money on repairs.

Reach your dream goal of $100000 by mining asteroids and selling the ore, but watch out for the pirates!
The more ore and money you have, the more pirates there will be!

WEBGL BUILD: https://bradur.github.io/LD40/

Keys

Everywhere

Key(s)Action
Arrows / WASDMovement
Esc / ZPause
Alt / BToggle radar
PToggle music
OToggle sfx

Only outside the space station

Key(s)Action
Space / QShoot cannon
Ctrl / EFire laser

Only in a shop

Key(s)Action
EnterBuy / Sell

Tips

- Use the laser on an asteroid. The asteroid will blow up eventually, netting you some ore!
- When away from the space station, the green arrow points towards it
- A good way to kite the pirates is to go backwards and shoot
- Fire the laser AND the cannon at the same time when fighting pirates!
- Use the radar!
- Moving in the space station doesn't consume fuel
- Pirates cannot into space (station)

Build info

- I have only tested the WebGL & Windows builds

Tools

- Unity3D & Visual Studio Community
- LMMS for music & sfx
- Paint.NET

Screenshots

Found a bug?
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