Ludum Dare #40compo
BoatAfloat
Description
My first ever Ludum Dare submission. Had a lot of fun making it however I definetely got stressed and made many mistakes like focus a lot of my time on unimportant details. That is probably why the game is pretty simple (and has no ramps ;-;).
It's a game about a boat that gets valuable items but if it gets too many then it sinks!
Tools used:
-Unity 3D 2017.1
-Blender (some old version)
-Gimp
-Ableton Live 9
My first ever Ludum Dare submission. Had a lot of fun making it however I definetely got stressed and made many mistakes like focus a lot of my time on unimportant details. That is probably why the game is pretty simple (and has no ramps ;-;).
It's a game about a boat that gets valuable items but if it gets too many then it sinks!
Tools used:
-Unity 3D 2017.1
-Blender (some old version)
-Gimp
-Ableton Live 9





Comments37
Is there a way that I can follow your work? I would love to see some of your other projects!
you get more things and you get harder to see what's in front of you.
BTW I think you should pay more attention on the music in game than the music in menu. 😂
Also I presently think I have world record which is 12414. Someone beat me!
The core concept of the gameplay is where the game fells a bit flat since it's a very basic arcade style gameplay that you can't do much with.
All in all, it's a beautiful, although a bit basic game, good entry nevertheless!
The treasure chest as an obstacle is a bit odd one, since usually players want to pick up all the treasures. It wasn't clear how the score was calculated either, and I for some reason got stuck at 60.
Well implemented dodging game!
I played it a few times, particularly once I noticed my high score getting better each time, although I wasn't entirely certain what made my score go up.
A good entry, and I look forward to seeing your entries in future LDs.
Although the environment was minimalist, it's not a turnoff. One thing that would probably add some pop to the game would be particles, like water splashing and trails, on a low poly kind of style too.
Maybe a simple background tune during the game would be a nice addition, the main menu one was really cheerful and good. The only thing I have to complain about are the in game menus (pause and lose) as their grey lettering is too hard to read.
Overall good entry, really had fun with it. Congratulations!