A quick block puzzle game, similar to Tetris. Use the arrow keys to move your robot around. Pick up and throw blocks to make color chains, and try to last as long as you can without getting crushed.
I really liked this. The graphics are cute and I liked the colors of the blocks. Only thing that bothered me about the graphics was that the player/blocks weren't perfectly centered on the grid! :grin:
What comes to gameplay, I wish the area would only shrink after you throw a block. Did you try this during development? Or did you plan for it to shrink in real-time from the beginning?
Anyways, overall a really solid entry, and I liked it a lot.
Interesting start, great colors and art. Only problem i see is the progression, it's really hard to get a chance to overwhelm the incoming blocks from the start. Probably slow it down even more from the beginning then increase it faster later on, I think. That's just me lol. Good luck in your future games.
It's a cool idea how you scale the difficulty and wrapped up the "classical" puzzle game, like that. The movement could be a bit faster and the ability just to turn. But however, it's a cool game :)
The sound effects are very well executed! The pacing is very good as well. It's surprising how fun the game could be just by having this interesting little mechanics
Nice little puzzle game. I liked the graphics and the core mechanics. I felt like some times I couldn't walk straight, I don't know why, and when I was left with just three boxes of the same color I didn't know what to do, it wasn't game over either =/ Anyway, it was fun and the game looks promising.
Good job with the game. I like the idea and the difficulty scaling in the game. One thing that would be helpful is id you could rotate your character without moving so it is easier to throw the blocks where you want to, especially when space it tight. Overall nice work.
Simple game, but fits nicely with the theme. One thing I didn't like was how you can't change the direction character is pointing without moving him one tile.
Comments13
What comes to gameplay, I wish the area would only shrink after you throw a block. Did you try this during development? Or did you plan for it to shrink in real-time from the beginning?
Anyways, overall a really solid entry, and I liked it a lot.
Anyway, it was fun and the game looks promising.
Although, I spent 5 minutes trying to figure out that the interact key is Z (not 2). :P