- Feed bunnies with carrots to attract them - Build activities to train bunnies - Earn coins for training specific kinds of bunnies - Try to survive as long as possible
Controls:
- Click on the field to drop carrots - Switch between basic and big carrot at the bottom right - Enter build mode by clicking button at the bottom left - Watch for tasks at the top right - Click on bunnies of specific kind to count them towards the tasks
Interesting and innovative game well implemented. It was a bit overwhelming at start. Maybe it is possible to make the instructions progressive as you play?
I was a bit lost at first until I figured out I needed to build right away. Later, I found myself wishing that drop bait and click rabbits were different buttons, but I guess that's part of the theme! Too many bunnies!
Really fantastic game though. A pleasure to play. Relaxing, yes. Adorable, yes. But with gameplay that made me want to play a bunch more.
Took me a second run to figure out the controls, but the game quickly becomes very addicting. My bunny empire grew to the point my laptop started getting louder. Good job, I'm especially impressed with the calming mood the game sets.
Man, what a nice game. My first game for LD was with bunnies too, but not compared with this ... your game are nice. probably just a better explanation about how to get the different types of bunnies would be nice...
Love these cute bastards ruining my econemy. Niled the topic with a solid gameplay (its sadfly a bit complex and i have no idea how to run the rabbit kingdom properly). Realy astounding is Mood and Art.
This one is the cutest! No doubt! Graphics is good! Some issues with clicks - I’m not understand how to click “quest-rabbits” without dropping carrot.(
I'm quickly overwhelmed by the number of rabbits but I really enjoyed the overall atmosphere of the game ! I second Seth on the explanation about how to get the different bunnies though. Well done !
An absolutely gorgeous game, well done. I failed horribly though. I couldn't workout how to open the quests panel (if one exists), and as such i couldn't earn any gold.. it is likely a simple thing, but I was unable to find it. ended up with 120 rabbits and no way to feed them/buy new installments.
But my ineptitude aside, this game was super cute, and was quite an interesting interpretation of the theme.
I really do like this game. After i figured out how to fulfill the quest, it was a relaxing game to play. Didn't get though, why the game ended. Too many muscle bunnies! But the Bunnies were cute and funny to watch. The theme was also nicely implemented!
Funny game. Took me a while to understand what the quest was all about (I tried clicking it and it dropped carrots up there). Just missing a bunny that I wanted for a quest dropped a carrot... not sure how to avoid that problem. Also didn't understand why it ended. All that said, it made me chuckle. Clear graphics, peaceful music (could use sound effect cues though). Nice game overall.
Nice relaxing game. Took a little while to get the gist of it. Liked seeing all the different kinds of bunnies. So much art! I lost interest after a few minutes as the game didn't increase in engagement as it went on, but it was a nice break and I had fun!
wow those bunny are so cute! That's relax to play your game. btw if there is some kind of method to turn the rabbit back to normal, then the game will be more strategical!
Really Nice graphisms, Maybe the tutorial is to hard at the first seen. And a hint witch show what type of rabbit the building made would be helpfull !!
Man are those some cute bunnies! I would have loved a reset button (or should I make the pun of a reset bunny? No, I won't go there). Other than that, I will be playing this more, super fun.
Nice game! Good graphics and a lot of fun to play! It would be cool to only complete quests with right mouse button and place carrots with left mouse button for example. If you miss a bunny you always drop a carrot. But maybe that's actually the point, so that you are motivated to not only click around randomly.
"Where did my money go?" Me after placing 500 carrots on the ground. Cute and relaxing game to play, really a nice time waster game and I mean that in the best possible way.
You did a very relaxing clicking game and I really liked the fat rabbits and the strong rabbits. Random rabbit events made your game more polished. However, there are two problems: - Click the rabbit is hard and if not hit the rabbit, you will lost a carrot. - The game mechanics is not clear. I didn't get the conditions of rebelling. Neither do I saw the effect of population growth. And I donnot know which building produces which kind of rabbits.
The graphics are gorgeous, the presentation is great :) Played the web version if that matters.
I really like complex system games that are easy to control. I thought this was it, but I tried several times to follow and understand it and gave up eventually. The "clicking on a rabbit" thing seems really really hard to do, what are their hitboxes? I couldn't tell. Sometimes something would happen that wasn't carrot-dropping, but usually a carrot drops and more bunnies come and I just kept bleeding money.
Also, I thought you were supposed to be able to click the checklist thing? I couldn't, and lost a bunch more carrots trying to click on that.
This was super cute. The swol rabbits made me laugh. I will say the rabbits have very small hitboxes, and I couldn't quite figure out how to complete the quests at first before I realized the little rabbit on the checklist changed for what you were supposed to find.
Not sure what the alien blue rabbits were for, they just sat their and staaaaared.
Super idea. I found a bug, which is not bad, but still. When you have like 1 more to pickup of a kind, and then you quickly press on 3 of those, before they actually fly away and reach the top icon, the remaining 2 will count toward the next goal, even when the next goal is of different kind of rabbits. It's not a big deal, but I just noticed it.
It's fun to experiment, because at first I had to think about what gadgest will yield what kind of rabbits. Well done!
Visual is really professional and it's more about watching than playing because game mechanic is too simple and there are no threats. Quest rabbit icon is too small and it's not clear what it means (especially for children). Anyway, great job.
One of the cute surprises from the LDJAM. Artwork is quite adorable, it all seems rather intuitive so it makes it fun from the get-go, only thing to mention is that sometimes clicking feels a bit off. Otherwise, great game!
Realy nice game, i like the art and the audio alot the design it self was a bit hard to understand at first tho but once you got it, it was a nice experience. Keep up the good work
Nice! Once I understood the UI and which ones the "right bunnies" were, I loved it! The elements are nicely put together, the types of bunnies and the graphics make sense, and it's quite well balanced. Maybe a more strategic aspect would be interesting, where you have to balance the types of bunnies in a certain way or something. The concept is good and simple, and it allows for some relaxing but still fun gameplay. The music is great, and I absolutely adore those bunnies. In the end, I was hoping for a sequel in space, with all the bunnies in a spaceship, but then I remembered this was made in 72 hours. Really well done, congratulations!
Hmm... I do think a slower introduction might've made the text-y explanation obsolete. Overall good going though. Good graphics, fitting soundtrack and bunnies. Lots of bunnies for me to click.
Great effort, but the tutorial is no way explenative enough. The "tasks" i have no idea what most of them are and they seem to be timed, so theres like 2-3 of them i had to skip. Only flaw in the game i think, its funny to watch bunnies run around and doing their stuff and "transforming" into buff nerd or jock bunny. Good job :D
It took me awhile to figure out how to finish quests. Maybe that could be explained better. Once I figured that out it was a fun game! It's like where's waldo. And the build/lure to finish the quest mechanic is pretty cool. Great graphics.
Just as @tvance said, it took me a while to get what I had to do, escpecially because I didn't have the type of bunny needed to complete one of the first tasks and just clicked around aimlessly until it changed.
Graphically the game looks super nice. The different bunnies can be distinguished very easily and the handdrawn aesthetic makes for a cute overall look.
I don't really understand the sleeping mechanic in the game. I get that it is to take older bunnies out of the game, but I think that could be explained better as I just waited for the to wake up, expecting the animation to just be another type of idle...
Good game overall. I didn't understand how you could lose. Moreover, the more bunnies I had, the easier it was to me. I couldn't figure out the "the worse it is" part of the theme.
Congratulations for such a nice game! It took me a while to understand how it worked but then it's quite fun! I find it a bit annoying that you use left click for both dropping a carrot and for selecting quest bunnies and for choosing different carrots. That caused me to waste a lot of carrots in places I didn't want to drop them. Also once the bunnies reach their "obsession" mode, it's not straightforward to understand that they can no longer be clicked. Other than that Awesome!! :smile:
looks nice, good music, but it did not really feel much like a game to me. I was not really challenged and more did just try this and that. Btw: For me it was harder at the beginning, and more easy at the end. Especially the quests
Very nice game! It feels very polished. I like the art and the music. It was a bit hard to find out what I should build to get a certain type of bunny, especially the 'fat bunny' took me quite a while to recognise. I didn't get how long the current quest would go on. Sometimes I had no money and simple had to wait for a quest that I could do. Or sometimes I was just clicking and clicking a bunny (dropping carrots in stead) to find ou that my quest had changed. So maybe some notification of that would be nice. :) I wasn't sure what the losing condition was, but in my best try I got 261. It seemed that if you would 'overtrain' a bunny in a specific area, that that was not good, I liked that, and it fits the theme. It's nice that the training facilities are randomizes each time that you play.
Great game! i love the idea, the graphics and the game mechanics are well thought. On the downsides I would say that I don't understand how to complete the quests with regular bunnies and it is maybe a little too long (i.e. the bunnies should maybe reproduce faster) Overall excellent job, fun to play!!
The animations are so cute! What a nice game, clicking on rabbits kept me occupied for a pretty long time. The blue mysterious rabbits are blue because they read too many books I assume? :D Loved it!
Both art and animations were super cute. I liked the concept, unfortunately, I couldn't get too far because the "quest menu" icon wasn't working on my PC, it just kept dropping carrots on the ground.
Cute graphics and fun gameplay! The instructions were a bit hard to read, but I got the hang of the gameplay easily enough. It was fun trying to guess which buildings to buy to produce the types of bunnies needed for the quests. And I liked that in the early game it was kind of where's waldo-ey as I had to hunt down the buff bunnies from the crowd! Toward the end I had a bunch of the red sweater bunnies asleep on the ground, not sure how to wake them up? Overall, very well polished and cute, great work!
@cosmic-adventure-squad Sleeping red sweater bunnies are the ones who became too lazy to do anything from all the recreational activities they did. They won't be counted toward the quest progress and they can't be woken up. If there are too many of them you will lose.
Really nice entry. Solid artstyle and the it fit in quite nicely the theme.
I wish there were some things, though: * An easier way to distinguish the buff bunnies from the fat ones. Maybe yellow grease stains on the fat one and a green trunk top on the buff one? * On my first time I clicked away at a lot of places and bunnies trying to do something, which cost all my money. I wish left click didn't do anything but select bunnies and build stuff and right click threw the carrots, so that I wouldn't waste money trying to click bunnies. * Also, the game ended quite abruptly with my bunnies discovering a new galaxy, I wish there was an indication of how much time/bunnies I have left to play. * A highscore board would've been a nice addition as well.
Comments67
Really fantastic game though. A pleasure to play. Relaxing, yes. Adorable, yes. But with gameplay that made me want to play a bunch more.
Took me a second run to figure out the controls, but the game quickly becomes very addicting. My bunny empire grew to the point my laptop started getting louder. Good job, I'm especially impressed with the calming mood the game sets.
My first game for LD was with bunnies too, but not compared with this ... your game are nice.
probably just a better explanation about how to get the different types of bunnies would be nice...
congratz.
Well done !
But my ineptitude aside, this game was super cute, and was quite an interesting interpretation of the theme.
But the Bunnies were cute and funny to watch.
The theme was also nicely implemented!
I think the tutorial could be more progressive but ... 72 hours only!
btw if there is some kind of method to turn the rabbit back to normal, then the game will be more strategical!
And a hint witch show what type of rabbit the building made would be helpfull !!
Cute and relaxing game to play, really a nice time waster game and I mean that in the best possible way.
- Click the rabbit is hard and if not hit the rabbit, you will lost a carrot.
- The game mechanics is not clear. I didn't get the conditions of rebelling. Neither do I saw the effect of population growth. And I donnot know which building produces which kind of rabbits.
Anyway excellent game
I really like complex system games that are easy to control. I thought this was it, but I tried several times to follow and understand it and gave up eventually. The "clicking on a rabbit" thing seems really really hard to do, what are their hitboxes? I couldn't tell. Sometimes something would happen that wasn't carrot-dropping, but usually a carrot drops and more bunnies come and I just kept bleeding money.
Also, I thought you were supposed to be able to click the checklist thing? I couldn't, and lost a bunch more carrots trying to click on that.
I wish the game would do what I want it to do!
Not sure what the alien blue rabbits were for, they just sat their and staaaaared.
Overall, I really enjoyed this game!
I found a bug, which is not bad, but still.
When you have like 1 more to pickup of a kind, and then you quickly press on 3 of those, before they actually fly away and reach the top icon, the remaining 2 will count toward the next goal, even when the next goal is of different kind of rabbits.
It's not a big deal, but I just noticed it.
It's fun to experiment, because at first I had to think about what gadgest will yield what kind of rabbits.
Well done!
I enjoy the atmosphere and all cute rabbits. But I think that more rabbits will actually make the game easier.
Game is very cute.
Молодцы, ребята ;)
Graphically the game looks super nice. The different bunnies can be distinguished very easily and the handdrawn aesthetic makes for a cute overall look.
I don't really understand the sleeping mechanic in the game. I get that it is to take older bunnies out of the game, but I think that could be explained better as I just waited for the to wake up, expecting the animation to just be another type of idle...
All in all, it was pretty fun to play :)
At first i didn't knew how to earn coins, after some time I found out that you have to click a rabbit...
Great game!
Btw: For me it was harder at the beginning, and more easy at the end. Especially the quests
I didn't get how long the current quest would go on. Sometimes I had no money and simple had to wait for a quest that I could do. Or sometimes I was just clicking and clicking a bunny (dropping carrots in stead) to find ou that my quest had changed. So maybe some notification of that would be nice. :) I wasn't sure what the losing condition was, but in my best try I got 261. It seemed that if you would 'overtrain' a bunny in a specific area, that that was not good, I liked that, and it fits the theme. It's nice that the training facilities are randomizes each time that you play.
On the downsides I would say that I don't understand how to complete the quests with regular bunnies and it is maybe a little too long (i.e. the bunnies should maybe reproduce faster)
Overall excellent job, fun to play!!
I wish there were some things, though:
* An easier way to distinguish the buff bunnies from the fat ones. Maybe yellow grease stains on the fat one and a green trunk top on the buff one?
* On my first time I clicked away at a lot of places and bunnies trying to do something, which cost all my money. I wish left click didn't do anything but select bunnies and build stuff and right click threw the carrots, so that I wouldn't waste money trying to click bunnies.
* Also, the game ended quite abruptly with my bunnies discovering a new galaxy, I wish there was an indication of how much time/bunnies I have left to play.
* A highscore board would've been a nice addition as well.
Congrats on the entry!