Camera Cut

Overall★★★★★★★★★★3.50
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★4.00
Mood★★★★★★★★★★3.50
In this frustrating and colorful game, called Camera Cut you will progressively accumulate more and more camera angle while the delay between camera cuts quicken. You progress by gathering mirror orbs and each level you will get a new camera angle.

THIS GAME HAS A LOT OF FLASHING COLORS AND MIGHT INDUCE ELLIPTIC SEIZURE


Controls:


- WASD/Arrow -> Movement
- Space -> Jump
- Escape -> Pause

![oRKPI1S[1].png](///raw/04d/z/b530.png 62fb099b:1281x752:png:webp)
![hQBkVar[1].png](///raw/04d/z/b532.png 0ffa6573:1281x752:png:webp)

I did not have time to implement a Time counter into the game, maybe tomorrow ;)

screenshot

Comments2

Tad
Tad5 Dec 2017, 16:16
What a fantastic idea for a game!

*Pros*
* Brilliant concept for a game.
* Handles well.
* Clear indication of when you've successfully collected orbs.
* Lots of fun!

*Cons*
* It's a little tough to look at after a while. The bright colours are a bit hard on the eye.

Overall a fantastic effort here, well done!

(By the way, I played this game on Linux and it worked perfectly! :))
Remco
Remco18 Dec 2017, 20:45
Good news: your Linux-build works ... _errr_ for me as well, I just saw that the previous commenter already checked that out as well :sweat_smile: (I _did_ have to alter the permissions to get the executable to run, but, while not a 'professional' way to deliver your game is par for the course on Linux when rating LD-entries :slight_smile:)

Anyway, I had fun, despite that there wasn't much more to do than just _'get the orbs'_. I think it's the presentation; the psychedelic shader, the bumpy music and the way the ball jumps (when you get it to) make it quite satisfying to play somehow. Good effort for a compo-submission!

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