Fat cat needs more sausages! However make sure to plan your route carefully as he can quickly become too large to fit through small spaces.
This game is very similar to QWOP. The bigger your body is, the harder it is to align your head!
Move around with WASD, use space to jump and eat as much food as possible before the timer runs out. Remember, you can only eat with your face! Press escape to enter/exit fullscreen in WebGL mode.
I want to roll Fat Cat around and see him grow. The art was nice and the music fit the mood. Unfortunately, after a few minutes in the kitchen, I grew frustrated with trying to eat sausages. It certainly makes sense that the food needs to be near my head, but, it seems like I spent too much time fighting to get positioned exactly right which means I never really had an opportunity to explore more of the game.
Thanks for all of the reviews! The controls can be annoying but we thought if QWOP can do silly controls then why can't we?! Getting all 10 sausages before the time limit is quite impressive if anyone can manage to do that.
AMAZING art! I can't believe you managed to create this in 48 hours. It's a bit lacking in content and stuff considering you can't even see your current score in-game... I love the game however, nice jam. Great work!
The idea is good and both the music and graphics is great. Moving the cat is simple, but get the cat to eat anything is too difficult. But overall a fine little LD game.
Was brilliant fun, if annoyingly hard to actually do anything useful! Maybe make the area that counts as being close enough to the head to eat a little bigger.
I ate six sausages and then got stuck in the window. It's almost as if the more you have, the worse it is! And sometimes, you know, it's hard to eat with your face.
Wow, this game looks fantastic! Really liked the idea of the rolling cat, although it needs some work with the control etc. How about some charge/power that you can use to control the rotation? Anyways, awesome work.
I need a "Cute" voting category for this :D The game is really to adorable ^^ Love the artstyle as well! The music gets a bit repetitive over time, but I also enjoy it :) Oh and it did get a bit frustrating in the end (felt like parking a car in a tiny spot), but it still was fun due to the graphics and setting. Really enjoyed this!
Really nice idea. I agree with other players that the cat-control is a bit difficult. I spent a couple of minutes to eat a sausage that was near a box. The graphics and music fit perfectly the gameplay and the idea is very fresh (I really like to see that in a jam :)). Congrats!
Never before have I been so frustrated at not being able to forcibly make a cat eat a sausage. Beautiful job with the art and cat bouncing effect! Music did get a little repetitive and on resetting it started playing on top of itself while the controls stopped working, but all around a delightfully cute entry!
This game is a little to hardcore for me, but i see a true pontecial here!! :D the graphics are lovely and the music is smooth. I advise you to keep working on this! Good Job
The game is fun but the cat is quite difficult to control. Adding the ability to spin in place would definitely help with with lining up the head with the food. It's a solid game though and the art is spot on. Great work.
Lovely game! Getting the sausages to the mouth is, indeed, difficult. But where would the fun be if there wasn't a challenge! I didn't immediately realize to use the mouse to look around, you might want to mention it somewhere (unless you have ^^' I'll be the first to admit I'm not always the most observant) The game broke after restart :P have to reload to try to get all 10!
I would like to suggest Unity's post processing stack. That would make your graphics absolutely pop with zero effort! Its free on the asset store. Also I found it unnatural to not be able to rotate the camera vertically, I'd like to be able to look up or down.
It was a pretty enjoyable little adventure. The art looks great, and it's pretty simple to get into. However, it was kinda difficult to aim the cat's head, and the camera controls seems to jump around like crazy for me.
Your game is very cool, the 3D model are very good I like the animation on the cat when he bounce. I think the music is a little bit annoying after a moment
Of all the ways I could have ended my day, I never would have guessed I'd end up making futile attempts at making a cat faceplant onto a sausage, but such is life.
Quirky little game - I found 8 of the 10 myself. Quite fun! (Also, I was surprised the music wasn't just someone going "na naaaaaaaaaaaaaaaaaaaaaaa nanana na na na na this isn't katamari" (But the included music wasn't bad)
I like the catamari combination with the theme, it works really well together. I think the controlls are floaty which makes sense since the cat is like a balloon. But turning should be a possibility. I mean turning without moving, for example in air I should be able to change my rotation, and not move. I cant test it, but I believe changing that would make the controlls a lot better. Well done!
i almost crap my pants from laughting :D this is really cool! I love it! :D but there is one problem with mouse in web version of game. Cursor jumps out of frame all the time while efectively disallowing you rotating camera... i gues standalone version does not have this kind of problems...
This game probably has the best production values I've seen so far, I cannot emphasize that enough. Especially in the graphics and all the little details. But I felt the gameplay just wasn't very fun. I found the whole "only eating with your face" super clunky, even at the lowest level. And by God was that music annoying!
Super cute art and funny concept. I think it would have been interesting to play with scale and differente dible objects like Katamari, and have the cat start eating everything in sight as it got bigger.
I ended up with 4 sausages eaten. The concept is fun, but it's verry frustrating trying to touch the food only with the head, playing 5 entire minutes feels long as it's really hard to eat even one sausage. The art is super cute though, the cat with its little butt is a super nice ball to play with. Also, i'm not sure it really gets worse when you eat more ?
I like the idea and it fits well with theme - more you have, worse it is. But I really don't like how it was hard and frustrating to eat sausages. I think it's best to give better control and more clever puzzles instead of making it hard to control. But the aesthetics are great! The music and sound effects fit really well. Anyone who has the patience with the control scheme will enjoy this entry. This another great and amusing entry in LD. Great job!
Fun art, camera could get stuck and was a little infuriating. I also agree with the sentiment of having to get my head to the sausage was hard at times. Especially after working so hard to get my body somewhere. Great Jam entry though, with a little cleaning up this could be super fun.
I had fun with this game and loved the art, but the sausages sometimes clipped through the floor. Also, I'd lose the timer - it doesn't make it more fun. Best looking, juiciest entry I've seen so far. Great job!
A very high quality game, though I'd agree with the other players stating this game doesn't have to be as frustrating. As a jam game, it would be perfectly fine without that layer of challenge! Thanks for such a cute game though!
I had a really great time playing this, as the idea is completely absurd (which I love!) However, I did at one point experience a slight bug, whereby I was outside and then ended up rolling straight through the wall to find myself inside the house, briefly getting stuck inside the kitchen cabinets!
The movement mechanics were interesting.
I had a few camera clipping/'suck behind the cat' situations.
Music worked well for the atmosphere
I think this should be a Jam game not compo as you have a team listed. compo rule 1 -> You must work alone (solo).