I died at my age. Wait... why am I typing this when I'm dead? Who the heck injected those freaking donuts into my bloodstream?! DAAAAAAAAAAAAAAAAD.
* Anyway, I don't think I can say much as it is. I do really like the take on the theme. The music, slighly annoying but charming. It fits the theme of your game, too. With the bells signifying that you were born and such.
* The particles when you hit the walls are a nice touch.
* I don't think I can suggest anything to make this better really, but I think it could be improved a lot more. Maybe it's just me, but a very light but still friction would make it feel more in the water. Maybe a virus can hinder you, especially in the old ages. Yeah, something progressive. Maybe stack on functionality, like clicking the mouse on a constant pulse to keep you alive WHILE you dodge.
A fun take on the theme! Good thing you allow both the mouse and the keyboard, too!
My two cents: - I think it's a bit too difficult to get over 30, specially given that the difficulty ramps exponentially with cholesterol (more enemies = more risk of growing = more probability of picking even more enemies!). - The donut looks a bit out of contest in the general aesthetics of the game. We're inside the bloodstream, why would there be a donut in there? Not sure on what to suggest, though :(
Basically living to the age of 20 is a struggle. Because of the theme of the contest, many games are about being fat, but this one goes direct to the veins, lol.
An amusing, cute, extremely morbid game. The idea of avoiding the cholesterol and donuts is a nice touch, and the friction from hitting the sides of the arteries was pretty neat! Would have enjoyed the ability to scrape off some of what I'd gained by touching the artery walls (a limited amount, not endless scraping). Pretty good!
I was moving so fast, normally i shoud have lost weight again ;) Great idea and realization. But you could have done it a bit easier, so that the game doesn't end so fast.
I still don't understand is the idea of the game was to survive as long as possible or to die as soon as you can. :) I tried both and didn't feel very successful. :D
This was a very fun game and I love the idea. Like others have suggested, a way to decrease the size would be nice, allowing the player to play for longer and would help in prolonging the game. Also maybe having the tunnel twist and turn in other directions could make it even make this game more interesting. But overall great take on the theme and idea. The graphics were nice too!
Comments19
* Anyway, I don't think I can say much as it is. I do really like the take on the theme. The music, slighly annoying but charming. It fits the theme of your game, too. With the bells signifying that you were born and such.
* The particles when you hit the walls are a nice touch.
* I don't think I can suggest anything to make this better really, but I think it could be improved a lot more. Maybe it's just me, but a very light but still friction would make it feel more in the water. Maybe a virus can hinder you, especially in the old ages. Yeah, something progressive. Maybe stack on functionality, like clicking the mouse on a constant pulse to keep you alive WHILE you dodge.
It's a nice fun ride. A decent Ludum Dare game.
My two cents:
- I think it's a bit too difficult to get over 30, specially given that the difficulty ramps exponentially with cholesterol (more enemies = more risk of growing = more probability of picking even more enemies!).
- The donut looks a bit out of contest in the general aesthetics of the game. We're inside the bloodstream, why would there be a donut in there? Not sure on what to suggest, though :(
Congrats!
Suggestion... perhaps a way to shrink the blob?
Congrats on a solid entry.
Great idea and realization. But you could have done it a bit easier, so that the game doesn't end so fast.
But overall great take on the theme and idea. The graphics were nice too!