
Conthrow
In Conthrow (con = control + throw) you play with two to four players in a competitive map, and the objective is join most characters to your team, but the more you have, the worse it gets, because you'll need to control everyone with the same joystick.
The game is simple, all the teams starts with one character, then you all have three minutes to take the most characters to your team as you can, and how you do that? You throw a knife on a enemy and he dies, then he revives in your team, giving one more character to you control, remembering that a player don't die forever, just for few seconds. Win the game who takes more character until the time's up.
Keyboard Controls:
Z = Jump
X = Throw
Arrow Keys = move
Other Players need controllers
Programs used:
Unity 5, Piskel, Photoshop CC, Ableton Live.
Development Team:
Renan Prates - Art and Animation
Gustavo Giardi - Programming
Luiz Mulula - Sound Design and Music
Guilherme Kaio - Art

Comments11

Renan Prates6 Dec 2017, 03:05
@versatile-box Thanks! Fixed, try it now with a friend :wink:

narve6 Dec 2017, 03:10
It would be helpful if you had it uploaded as a zip file. Google Drive is taking a long time to zip it so that I can download & play.
Renan Prates6 Dec 2017, 03:20
@narve Your wish is my command! I made it, now you can download without any problems :wink:

Ethos6 Dec 2017, 04:04
I can't seem to get past the character selection screen, clicking on the 'READY' button doesn't seem to do anything :(

oskarOlausson6 Dec 2017, 10:30
The mechanics are not well communicated, thought the respawn was bugged out. Leading one player not able to play at all. Then when you throw your sword you sometimes kill yourself (if you have friendly fire, I know you are supposed to hit others of the same team). A shame because I really liked how it felt to move, the grass cutting animation is beautiful and the song gives it a nice fast mood.
oskarOlausson6 Dec 2017, 10:40
Controller was a bit weird also, kept going right or left even we let go. Maybe add some dead-zone or something
Was really funny though, having an armie of players bettling out, swords flying everywhere, highly recommend :D
Was really funny though, having an armie of players bettling out, swords flying everywhere, highly recommend :D
Renan Prates6 Dec 2017, 22:58
Thanks @oskarolausson your feedback is important to us! And yes, we has a lot of bugs, but we will improve these ones. Thanks for playing, hope you enjoyed.

nax_897 Dec 2017, 05:37
Nide idea, and very fun to play with friends (or a brother) it has a lot of details that make it great. I don't undesrtand why I die on snow level, but anyways, the game has potential. Congrats, I hope to see a post-jam version!

phi19 Dec 2017, 19:39
Great idea! I didn't actually have another human handy to test the multiplayer aspect, but the controls seemed nice and smooth both with the controller and the keyboard (but please have mercy on QWERTZ keyboard users... X and Z feels like I'm doing gymnastics with my fingers). I don't know whether that's intentional or not, but the music kept fading out whenever more than two players were throwing their swords (lightsabers?) at once. The graphics are somewhat weird, with the different pixel sizes and awkward color palette, but the animations are nicely done, the grass-cutting effect is really neat!
Overall great job! I'm sure this would be a lot of fun if I had friends :P
Overall great job! I'm sure this would be a lot of fun if I had friends :P





Maybe you could fix that~