Defence The Castle

by sg-alin
Overall★★★★★★★★★★2.59
Fun★★★★★★★★★★2.56
Innovation★★★★★★★★★★2.23
Theme★★★★★★★★★★2.43
Graphics★★★★★★★★★★2.79
Humor★★★★★★★★★★2.21
Mood★★★★★★★★★★2.36
This project is a tower defense action game. It's fun and intuitive. You need to know the following: In order to activate the cannons, you must climb the tower and stand on the turn until it's loaded.

Have fun.defence.png

screenshot
Genres: action
Tools: Unity

Comments13

tinco6 Dec 2017, 13:57
This game is pretty crazy, I had fun but didn't feel like I was really in control. I was able to reload the left front cannon, but couldn't reach any of the other ones, maybe I missed some aspect of the control.
Sebastian-M
Sebastian-M6 Dec 2017, 13:59
Hey, really nice game. You should make the controls more clear. I couldn't figure out how to interact with the game. Only how to shoot and move.

The graphics are cool, kinda creepy but that's okay. The music fits really well too. Good job!
SG Alinauthor6 Dec 2017, 14:56

Game play ... Just jump
tinco6 Dec 2017, 15:03
Ahh you can move the camera and then jump higher, missed that!
X Budsterized X6 Dec 2017, 16:54
Could you please add controls and a small game explanation to the description? :) it would make it much easier for people that come after us.

Besides that, I enjoyed the graphics, sounds and seeing you managed to get status bars to work in your favor is really impressive! good job overall :)
rakart
rakart6 Dec 2017, 18:11
I wouldn't describe the game as "Intuitive".

The controls are pretty messy, the camera doesn't work well with the environment. Like going backwards and firing is impossible, you can't avoid and shoot at the same time.
I don't really get why the canons keep losing ammo when they're not firing.

I like the twist on the tower defense genre but it lacks a bit of polish. 3d platformers are really hard to get right, still kudos on you for trying to tackle such a hard genre !

Congratulations on the entry !
jfraser314
jfraser3146 Dec 2017, 18:17
like the idea, art looks nice, very hard to control
Mizelfindi6 Dec 2017, 19:07
Nice game overall, I think the other comments describe how I feel pretty well. I would just like to add that you can fall off the map if you go on the edge, but you can press ESC to trigger the exit button and that's well thought. Nicely done :)
notpresident35
notpresident356 Dec 2017, 19:17
Programmer art tends to happen frequently in Ludum Dare, and that sure happened here. The idea is good, but saying that the controls are "Intuitive" is a lame excuse for not including them (each man may have a different idea of "intuitive"), and the gameplay is rather dull and slow. It takes forever to get to the cannons. I mean, it wouldn't be hard to add STAIRS. Also, mark the game as a web game, not a windows game. It tends to mislead mac users. The audio is nice, but I'm guessing it's not yours.
lukbebalduke
lukbebalduke6 Dec 2017, 19:38
Interesting game, I can really see the amount of work you did to build this game :) I'll make my words same as @rakart, also, I do not think my jump was as powerful as yours in the gameplay video. Overall, congratulations on the entry!
Rob White
Rob White6 Dec 2017, 20:19
I think the premise is fun but the controls are a bit awkward. In these sorts of games I like my characters rotation to be independent of the direction I'm walking in - so I can , for example, fire forwards at the enemy whilst also moving backwards.
Osterzone6 Dec 2017, 20:21
I personally found it annoying to be locked in to inverted Y, I don't use it so it threw me off quite a lot. I really like your cover image though, with the PC and one of the enemies overlooking the castle, symbolising the struggle for control.
Cawrtz
Cawrtz19 Dec 2017, 12:56
Fun 3D game. You should have mention the controls on the game description though.
Also in the castle all the textures are the same color so it is easy to get lost.

Overall good work, congratz :)

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