DeLight

DeLight

This game is from ldjam.com, which is currently unavailable.
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overall: 3.14
fun: 2.51
innovation: 3.50
theme: 3.70
graphics: 3.44
audio: 3.03
humor: 1.95
mood: 3.57

Description

In _DeLight_ you find yourself in the center of a randomly generated maze and need to get to one of the three glowing exits. The entire environment is foggy and pitch black. Luckily you always carry a light in front of your head, which can be brightened to increase visual range and ease navigation in the maze. But beware, the more you brighten the light the more monsters will come after you.

There are two types of monsters: "Squids" glow in the dark and overload your light, while being attacked it shines at maximum brightness and flickers like crazy. Therefore, they are not a direct thread to your life, but they will attract further monsters. "Stalkers" are literally out for your head and will insta-kill you when they attack, so avoid them with all means and don't let them fool you with their falling-down-the-path trick. You can also run from the monsters, but running will also let the light flicker.

Either try to go safe, dim your light and carefully navigate through the maze or run along the paths with a flickering light with maximum brightness and get to the exit before the monsters get you. Or do anything between the two extremes. Always remember, the brighter the light, the more monsters will detect your presence and come after you.

Controls

MouseController
:---:---::---:
WalkLeft buttonLeft stick
RunRight buttonL3/A
Dim lightWheelLeft trigger
Brighten lightWheelRight trigger
_Unfortunately controller input only works in standalone builds due to an error in unity webgl builds._

Play

Browser Version: WebGL

Standalone Executables: Win x64
Linux x64
Mac OS x64

Team

We are Bonefire Digital, a team of three computer science students, and we just finished our first game jam :D

Screenshots



Changelog

Minor change on submission: Lowered WebGL graphics quality setting to imrpove framerate on laptops
Found a bug?
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