It's a pretty basic and short platformer. Collect the Lava Lamps to unlock the exit, but beware - they are cursed, and the more you have, the worse it gets.
I really like the poping sound effect when you shoot and the colorful style of the game ! Controls are very clunky though ! But still, nice game all in all :) !
Unfortunately your collision detection does not work reliably. You sometimes fall from the platforms because at the corner a collision is not detected. But your Style is nice ;)
The use of the different curses was a nice idea. I found the controls a bit tricky and some of the platform collisions were questionable. However, with a bit of polish this could be quite an intriguing and satisfying game.
It sounds like the jumping sound effect was produced by your own mouth? If so, good job! I have a lot of time for self made sound effects. I like the idea of the lava lamps giving you negative effects. As others have mentioned, the collision detection is a bit wonky at times and allows you to miss jumps/fall through platforms. It would have been nice to have some background music as well. Overall could do with a bit more game feel (some screen shake, enemies being pushed back slightly when hit, etc). Good job!
@Rob-white Yes, all of the sound effects are vocal and then tweaked in Audacity. The shooting sound is the pop you get you you pull your finger out of your cheek (if that makes sense)
Played in Opera and controls are okay-ish. As others mentioned the collision bug is frustrating. It could be a pretty solid fun minigame if polished a little.
Really interesting concept, I especially liked the variety of different curses you can get, and that popping sound is great :) Struggled a bit with the floaty controls, though; I kept sliding far past where I actually wanted to go.
The platformer controls are a little hard to navigate, and I had trouble with the third level with jumping up the series of platforms. The collision is also a bit weird. Good job on implementing a platformer from scratch though.
I finally fixed falling through the terrain! My understanding is that this is the kind of bug you are allowed to fix after the compo has finished without a penalty, so I did it.
I did the minimum that fixed the issue, though, so you can still end up partly sunk inside the terrain. It shouldn't negatively affect things any more, though.
There’s some clever ideas in here - I was impressed with the variety of the curses I ended up with over time. Unfortunately I had the same issue LeReveur did, not being able to get onto the upper platform on the second level—I don’t know if I missed something or what, but if there’s some trick to getting a higher jump it’d be nice for it to be a bit more obvious.
The controls are a bit rough and I couldn't find a way to get passed level 2 since the platform was too high up. But I really really love the curse mechanic, the shooty sounds, and the colorful graphics!
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But your Style is nice ;)
I will try and bear in mind that Jam games shouldn't be so difficult in the future, but it's worth noting that the difficulty is deliberate :)
I did the minimum that fixed the issue, though, so you can still end up partly sunk inside the terrain. It shouldn't negatively affect things any more, though.