
DSCP MAZE/PUZZLE
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
I didn't update this to run post compo, so I've changed it to "unfinished" as the published link isn't active
You can place things in the maze and then press go/run to watch it solve itself. You need to get a hero to the gate (big beacon) to progress. There are multiple solutions and you can retry after each failed attempt.
This is effectively a compo entry, but I'm entering it as a jam as I've also been using it as a prototype for a thing so it's not in the same standalone spirit I normally do compo entries -- anyway, I'll put a link on the web entry to get more information about that.
Tools are pretty straightforward -- client side is just plain javascript/html5 (some jquery, lodash etc), server side is node.js with websockets as the comms layer between the two. State is in redis. Some art inspired by noun project sprites. Other production stuff done in illustrator, photoshop, ableton live.
You can place things in the maze and then press go/run to watch it solve itself. You need to get a hero to the gate (big beacon) to progress. There are multiple solutions and you can retry after each failed attempt.
This is effectively a compo entry, but I'm entering it as a jam as I've also been using it as a prototype for a thing so it's not in the same standalone spirit I normally do compo entries -- anyway, I'll put a link on the web entry to get more information about that.
Tools are pretty straightforward -- client side is just plain javascript/html5 (some jquery, lodash etc), server side is node.js with websockets as the comms layer between the two. State is in redis. Some art inspired by noun project sprites. Other production stuff done in illustrator, photoshop, ableton live.