The concept works well with the theme and I like the art direction. I would have liked some background music and a bit more animation/game feel (maybe have the character sprite moving more, have the food pop in rather than just appear, etc).
Fun, but my imagination had to fill in the game feel elements. I really wanted the bouncing character to ragdoll around and flop around in a funny way. The spawning foods I was also imagining with their own personalities to pop in or be consumed in hilarious fashion.
Nice idea, but I think it needs something more to it than just bouncing and collecting food. I think it needs different levels and upgrades etc. and a good polish. :neutral_face:
I found it rather fun! The hopping around feels very good, and the crunch you get when you ger a burger is quite satisfying. It is also quite engaging when you try to get a good streak. I like it.
First of all, I got a highscore of 102. I do not know if that is good or bad.
Concerning the graphics, I liked it a lot and everything fit very well together. The way you worked with the player sprites was very impressive as well. Concerning the audio it was the most entertaining part, the derpy trampoline sound effect made me laugh
Overall I enjoyed this game and I had such an amazing time playing it. It was addicting and that’s a good thing. I’m totally going to come back to this game later. Thank you so much for this experience and good luck in the future! Have an awesome day, and I hope to see you in the next jam!
Pretty simple, but fun to play! Could use some music, but the "boing" sounds was good. Some more animation would be nice, but I liked how the sprite changed as you ate more.
Managed 128. I like the idea of the movement mechanic changing to rolling as you eat more, but would have been cool if there had been more stages like that to keep things interesting. (Although in fairness I have no idea where you would go after rolling). Was an interesting take on the theme I thought, well done.
I didn't realize I was bigger until I start to roll hahaha. Fun game.
Maybe some arrows before the rocks appear would help. Sometimes you don't step the bouncing floor until you see the rock because you know that it is coming but since you don't know from where, maybe you don't have time to avoid it.
The bouncing pad mechanic is pretty cool. Although you are kind of screwed if there is a meatball between you and it.
Controls felt responsive and it was fun to move him. The art was a little abstract, was I in a diner booth? Was the floor made of cheese pizza? The meatballs made sense though.
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It's really hard with the 3 boulders x) my high score is 122!
(Maybe stop spawn burgers when the player don't move for the beginning)
Great job!
I think it needs different levels and upgrades etc. and a good polish. :neutral_face:
First of all, I got a highscore of 102. I do not know if that is good or bad.
Concerning the graphics, I liked it a lot and everything fit very well together. The way you worked with the player sprites was very impressive as well.
Concerning the audio it was the most entertaining part, the derpy trampoline sound effect made me laugh
Overall I enjoyed this game and I had such an amazing time playing it. It was addicting and that’s a good thing. I’m totally going to come back to this game later. Thank you so much for this experience and good luck in the future!
Have an awesome day, and I hope to see you in the next jam!
// Isak from @liquidbrain
Also, I got a pretty nice score:
Well done!
keep it up
don't forget to check out my game too :)
Maybe some arrows before the rocks appear would help. Sometimes you don't step the bouncing floor until you see the rock because you know that it is coming but since you don't know from where, maybe you don't have time to avoid it.
Nice idea!
Controls felt responsive and it was fun to move him. The art was a little abstract, was I in a diner booth? Was the floor made of cheese pizza? The meatballs made sense though.