
Evil Wizard
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My first ludum dare compo! I was surprised at how much I was able to get done, I didn't expect it to go this smoothly. Everything is written 100% from scratch, no libraries. (Except require.js, but that's just so that I can use Typescript modules easily)
Evil Wizard stars you, a wizard that wants power. Magical power comes from nature, therefore, to collect power, you must steal it from nature. The higher amounts of magic power you've reached, the more abilities you have, but the worse nature thinks of you.
The more magical power you have, the worse it gets.
As a side-note, this is very hard. If you're not worried about spoilers, this is the best strategy to use:
1. Avoid mushrooms and frogs entirely until you have your first ability, Fireball. They deal the most damage. If you have to take them out (such as from being in a room with just them) make sure you're only taking on one at a time.
2. Only take out frogs and mushrooms from a distance with the Fireball. They deal too much damage to physically attack them.
3. Don't let your health drop too low, as there are critical hits.
4. Use Dark Hand strategically to block the paths of creatures.
Evil Wizard stars you, a wizard that wants power. Magical power comes from nature, therefore, to collect power, you must steal it from nature. The higher amounts of magic power you've reached, the more abilities you have, but the worse nature thinks of you.
The more magical power you have, the worse it gets.
As a side-note, this is very hard. If you're not worried about spoilers, this is the best strategy to use:
1. Avoid mushrooms and frogs entirely until you have your first ability, Fireball. They deal the most damage. If you have to take them out (such as from being in a room with just them) make sure you're only taking on one at a time.
2. Only take out frogs and mushrooms from a distance with the Fireball. They deal too much damage to physically attack them.
3. Don't let your health drop too low, as there are critical hits.
4. Use Dark Hand strategically to block the paths of creatures.