
Garbage Disposal Tycoon
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
State of the Project
Didn't quite finish again. Too ambitious.
This game headed towards being some form of crossover between Factorio and the tycoon-genre. Whilst I didn't quite get to a point where there is any goal or challenge, there were some ideas in there.
The thinking was along the lines of:
- Recycling
- Landfill
- Automation
- Penalties (e.g. harming the environment)
By the end of the competition, I had created some half-decent graphics and written some unusually sain source code.
The closing-hour product has a few bugs and is generally lacking in usability features.
But hey, it's Turing complete! Hours of (un-saveable) fun right there!
Lousy Introduction (I'm tired)
Controls should be fairly intuitive. Mostly mouse and arrow keys.
You have a toolbox. Click at the top/bottom edges to scroll or use your mouse wheel.
The first tool is for interaction. Second is for removing things. Rest are for adding things.
The tile at the top is a dispenser. Place a switch next to it and turn the switch on in order to get it going.
There are also some hops for recycling. Currently, you can only extract metal (with a magnet).
Switches are the only things which can generate power. Wires carry power. Various things run off power.
Multiple power signals going through a transistor will cancel out.
Cheats
Browser console:
player.money = 1000000;