You play the glorious leader, in his big black car, fleeing an alien attack on the city. You must escape the city to win. As you flee, citizens will emerge from hiding to flee behind you. You're faster than they are, but the aliens are faster than all of you.
This is a turn based game, with a half second turn timer (a turn happens automatically twice a second).
The controls are: - cursor left: reverse - cursor right: forward - enter: wait a turn - space: issue orders
The aliens are faster than you are. The only way to make good your escape is to use the efforts of your citizens.
Red citizens are soldiers. Red city blocks are defensible positions that you can tell them to hold. The taller the city block, the longer it will take the aliens to reduce it, if it is defended.
Green citizens are engineers. Green city blocks are power stations, that you can tell them to man. When the power's on, the speed of the aliens is much reduced. The engineers will have to stay behind. The taller the block, the bigger the generator, and the longer power lasts.
Blue citizens are scientists. Blue city blocks are teleporters, that you can order them to activate. They will have to stay behind, but you will leap forward. The taller the block, the further forward you will leap.
The citizens are the only thing that can save you, but more citizens also provoke more aliens to chase you, and citizens not defending a point don't slow the aliens down at all.
It took me a while to understand the rules, but it eventually clicked. Love seeing a game made with the raw power of C :). One suggestion is to package the binary up into a release on github with a direct download. It took me a second to realize the source also had the exe with it. Cheers!
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