We're French and We've been through a lot of problems but finally made it !
This game is about a little goblin who have to ascend a dungeon to gain more gold as possible ! But be prepared, there's some trap on your way and you must manage your weight cause gold is heavy :p
Please give us your feedback ! :) See ya !
Programming: Matthieu Ronarc'h (Ironax) / Pierre.Aumont (Chubby Stick) Game Design: Pierre.Aumont (Chubby Stick) / Matthieu Ronarc'h (Ironax) Sound Design and Music: Pierre Aumont (Chubby Stick) (Thanks to my gf for the help) Background: Emmanuelle Aumont.
An interestingly difficult game! The premise is simple, yet quite effective, and the tutorial got the message across nicely. A tad buggy sometimes; spikes would launch me upwards into walls and get me stuck, and the game just flat out crashed at one point. A bit hard to see the platforms and spikes, since they blend in with the grey background so easily... Other than that, a fun little game~
That was punishingly difficult. A little extra work on the jump controls would have made it a lot nicer to play, especially since some of those jumps are pretty much pixel perfect. That said, other that the controls, it was a solid game. I liked the audio in particular. Nice work.
Nice work in this first jam! I really enjoy the game concept, I think the theme fits really great! Are you a greedy goblin or a care-for-his-life goblin? Maybe it needs a little polish on animations and ingame generals like ui, but hey, this is a jam so, nice job!
Comments16
Otherwise a solid platformer with solid music and art.
That said, other that the controls, it was a solid game. I liked the audio in particular. Nice work.
I really enjoy the game concept, I think the theme fits really great! Are you a greedy goblin or a care-for-his-life goblin?
Maybe it needs a little polish on animations and ingame generals like ui, but hey, this is a jam so, nice job!
- I like the concept.
- I think that if the movement were smoother it would feel better to control.
- The art and sound are nice.
Getting past that crossbow on the right is tough. I got past it one time, but died a little further up.